im thinking xp bonuses for how many hits it take to kill an opponent would be nice it could be something like:
1 hit = 300%
3 hit = 150%
5 hit = 75%
7 hit = 40%
9 hit = 20%
11 hit = 10%
13 hit = 5%
end match xp
xp = (ratioBonus + hitBonus + damBonus)/2
i dont know exactly how the experience is calculated but you get the idea it would help people with stronger bots get to higher more diffiult levels for them to fight i dont know about you but i like a challenge and to be placed with bots im equal with.
suggestions
GessGuitar [62] 2011-01-02 15:00:52
[13 years, 358 days ago] |
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2011-01-02 15:05:32
[13 years, 358 days ago] |
People with stronger bots do not want to level, that is the entire purpose of -int gear. |
2011-01-02 15:20:09
[13 years, 358 days ago] |
I'm sorry but these types of xp bonuses are implemented somewhat in the design of fights already, just in a alternate method. One-hit KOing a bot with say 3.0 ratio will actually get you less xp than if you take 5 or more hits to kill that bot. This is only something I noticed in bots2 when attacking bots around the same level as me or when hitting ratio whores that were the same level/around the same ratio. The most amounts of xp I ever gained on any ratio whore came from balanced and dex bots who had a good supply of con and were a fair bit harder to hit with a strength bot(of which I always seemed to have). |
GessGuitar [62] 2011-01-02 15:50:16
[13 years, 358 days ago] |
say a win gives you 3000 xp [no hit bonus] but knocking out in one hit would give you somewhere around 9000 xp [with hit bonus] is that so bad? |
2011-01-02 15:52:33
[13 years, 358 days ago] |
Number of strikes is already a factor. |
2011-01-02 15:59:14
[13 years, 358 days ago] |
see edmazur.com/bots/game_formulas.php |
2011-01-08 14:56:01
[13 years, 352 days ago] |
Got brain? |