suggestions

Forum > Suggestions > More things to play for
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DeathGiver [28]
2011-10-06 04:31:11 🔗
[13 years, 145 days ago]

I think that there should be heaps of things in the game to play for, like missions or limited time weapons and things like that


 
DarkNinjaMaster [30]
2011-10-06 04:53:40 🔗
[13 years, 145 days ago]

I also think Ender should increase the development budget for Bots4.


 
Champion [83]
2011-10-06 04:54:50 🔗
[13 years, 145 days ago]

I think Liverpool should start with Suarez and Carroll, but not risk Gerrard, at least not for 90 mins.


 
Jans [85]
2011-10-06 05:39:14 🔗
[13 years, 145 days ago]

Ender said he wants to add more PvE stuff like quests.


 
DarkNinjaMaster [30]
2011-10-06 05:48:41 🔗
[13 years, 145 days ago]

Oh sure if you want to be helpful.

Unique weapons was tried in Bots2 and found to be, something bad, overpowered or something, I wasn't there, bet your ass it was a bunch of people who didn't have them whinging got them taken out.


 
Zalfor [54]
2011-10-06 10:26:33 🔗
[13 years, 145 days ago]

Here I thought Accomplishment trophies were quests. Just without the god damn story. I think missions in bots4 would be odd and Ender would have to set up some sortof separate reward system, when he already made the trophy system.

Here's what I think the quest system would be like:

Quest: "Get 100 Wins and 100.0 Ratio"
Story: You are a new player who has yet to achieve what many call the 100.0 Ratio platinum trophy. Go and get it.
Reward: 100.0 Platinum trophy.

I don't see how we could even make up a genetic storyline for the game. It's not exactly an RPG where you play an already developed character and watch his or her adventures.


 
oVo [23]
2011-10-06 10:34:00 🔗
[13 years, 145 days ago]

The game is coming along just great IMO...


 
N 007 [44]
2011-10-06 11:33:54 🔗
[13 years, 145 days ago]

"Quest" idea:

Four bots attempt to kill increasingly powerful "boss" bots in a co-op mode. Quest has a cooldown timer, for example, once a day max, or might require trophy points as payment.

Co-op battle = all four combatants attack once/twice (dual wielding/shield) per turn, and "boss" attacks a random target among the four, X times.

Reward = trophy/XP/kudos.


 
DeathAwaitsYou [80]
2011-10-06 12:59:53 🔗
[13 years, 144 days ago]

i suggest there to be an item trade option between bots so that if one of your bots has something that the other bot needs .. that you can trade it to him for the same amount of kudos that its worth ^_^


 
neps [215]
2011-10-06 13:19:34 🔗
[13 years, 144 days ago]
i suggest there to be an item trade option between bots so that if one of your bots has something that the other bot needs .. that you can trade it to him for the same amount of kudos that its worth ^_^

There should be a sticky thread on "things that have been suggested to death that will never be implemented." I'm sure there used to be one back in BOTS2, would be useful here as well.


 
Big Blitz [117]
2011-10-06 14:30:40 🔗
[13 years, 144 days ago]

I like that coop boss quest idea. clan bosses would rock too and make higher level bots more useful :-P


 
DeathGiver [30]
2011-10-07 02:54:51 🔗
[13 years, 144 days ago]

Anything to make this game pwn even more :D


 
Forum > Suggestions > More things to play for
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