suggestions

Forum > Suggestions > Lots of suggestions..
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ForThePeople [64]
2010-12-22 13:20:10
[14 years, 4 days ago]

A - Clan Features
- Larger Treasury
- Larger Daily taxes (To create need of train bots)
- More clan taxes (Diplomacy change tax, Applying fee, Acceptance fee)
- Unlimited clan treasury
- Clan stash (For weapons when camping..could be as simply as creating another link which would come up as described below)*
- Bribing the officials. (Bribing the Diplomacy rep by paying X times the Dip Fee, would allow you to change your diplomacy in 3 hours not 6 or 8)
- Clan Alliances (see below for more information)**

B - Weapon and Armor Committee
- This committee will make weapon and armor updates once every 4 months which will allow for new builds and incomplete build paths so there will always be a lot of choices.
1. 2 - 5 Weapon updates
2. 2 - 5 armor updates
3. 1 - 2 shield updates
- A update could consist of adding a new Weapon/Armor/Shield or changing a current one.

C - Quarterly Game Competions
- To keep rape days fresh and not over done implement more then one type of competition.
1. Battle Royale (rape day), Limit breaker day..so on
2. Double XP day
3. Double Clan Score day
- Simple features that benifit more then people who work on ratio and do nothing but attack it would be extremely nice for train bots.

* Clan Stash
- This feature would be simple, you could not just buy a item and send it straight to the clan stash, but you would have to buy it and place it in your stash then when you click on the item it would come up with an extra link.(Equip, Sell, Send to Clan)
- This would give more reasons for being in a clan.
- Withdrawing from clan treasury. Instead of having a need for a kudo's whore give train bots more responsibilties. This would allow train bots to contribute or anyone but if you want to withdraw a leader needs to send you the kudos. Also when taking items from the treasury you have to Fill out a request form or ask for a leader to send you armors.

** Clan Alliances
- Clan alliances would be a temperary merger of sorts. It would allow to clans to combine there clan score to help beat a tougher opponet...but not without a cost of course.
1. Both clans would lose 1/3 of monthly clan score
2. If alliance is made in the first 4 - 7 days there would be no penalty
3. If one clan leaves the alliance after the 7 day mark they would lose half there monthly clan score.
- The Clan ranking would combine all the starts and just make name look like follows or show a Alliance name.

1. Immortalis/12 Monkeys 12,000,000 100,000,000
2. cRapture 8,000,000 80,000,000

Or


1. 12 Immortal Monkeys 12,000,000 100,000,000
2. cRapture 8,000,000 80,000,000


 
Asmodeus [94]
2010-12-22 13:20:38
[14 years, 4 days ago]

First!


 
Emanuel [56]
2010-12-22 13:39:10
[14 years, 4 days ago]

I like the idea of having "double xp day" and stuff like that, it'd make things a little more interesting. And maybe the "double cs day" could be the the last day of the month, to give all the clans who aren't currently #1 a last chance to catch up.

I didn't spend a lot of time in clans in bots2, so I don't really have much experience in that area. But what I do remember is that it wasn't very hard to keep the clan treasury full, so I do support higher taxes and bigger treasury. Also, instead of manual contribution to the treasury, how about after every train/fight you automatically contribute 5%~ of your rewards to the clan treasury?


 
Jans [34]
2010-12-22 13:43:49
[14 years, 4 days ago]

A lot of ideas with potential, especially A and B.

Not sure i like the idea of clan-stash though. In theory it sounds nice, but i wouldn't want to see a situation where penniless members could get access to expensive equipment they'd normally couldn't afford, simply because higher leveled, and therefore richer clanmembers bought it all, and stashed it for them.

On the other hand, i do like the idea of 'clan items', which give benefits to (certain) members. How about something like clan 'artifacts'? A clan of a certain size could have 1 or 2 artifacts (at a cost, ofcourse), which would give certain bonuses to the member carrying it. Extra damage, for instance. Or more defense. Or extra XP-gainage. There's a lot of options :)

Point being; the clan decides what members can have the artifacts. And to make it interesting; they should be fully transferable. Which gives plenty of opportunity for 'drama' when a member decides to run away with a valuable artifact :)


 
lunchbox [45]
2010-12-22 13:46:29
[14 years, 4 days ago]

Jans wrote:
"Not sure i like the idea of clan-stash though. In theory it sounds nice, but i wouldn't want to see a situation where penniless members could get access to expensive equipment they'd normally couldn't afford, simply because higher leveled, and therefore richer clanmembers bought it all, and stashed it for them."

What? You don't support communism? ;)


 
Jans [34]
2010-12-22 13:51:33
[14 years, 4 days ago]

No, silly yankee, in communism, the higher lvl members would take stuff -from- the stash.


 
dragonrose [33]
Head Moderator
2010-12-22 14:20:11
[14 years, 4 days ago]

I like all of B & C.

Not so sure about A...

As I see it clans are about wars & filling treasuries takes away valuable resources from the troops.

Clan stash, I really don't like. You'll just be producing a load of twinks with minimum effort.

Urgh Manny, definitely not to auto directing a % of winnings to the treasury again that diverts much needed resources away from the front line & bots like this really can not afford it :P


 
lunchbox [46]
2010-12-22 14:22:53
[14 years, 4 days ago]

Jans: Touche ;)


 
ForThePeople [65]
2010-12-22 16:38:04
[14 years, 4 days ago]

Hmmm I like some of these add ons


 
ForThePeople [70]
2011-01-02 16:08:28
[13 years, 358 days ago]

bumpy..


 
Alan [43]
2011-01-02 16:47:13
[13 years, 358 days ago]

A - All are good except the unlimited clan treasury. A clan would spend a week of great training and make the treasury insane. Then sit.
B - Would need some tweaking. Every 4 months to make a huge update? What about a once a month single update. Stale updates make for repetition, then when the change does come, it is unliked. If it were 1 month, people would know it was soon enough to keep your builds fresh.
C - Like this whole list of ideas here

Clan Stash : I like the idea of having to ask the person who put it in there. If the person left, their items would also leave. This would keep the clan active so people could make the most of their clan stash.

Clan Alliance : I think the 4-7 days is to much. Should be a 2-3 day thing. The 1/2 losing of clan score if they leave is good.


-Alan


 
allanbulpin [76]
2011-01-02 22:11:43
[13 years, 357 days ago]

i swear there was a clan stash in bots 2 wasnt there? because i remember buying stuff for the newbies


 
Alan [43]
2011-01-02 22:13:34
[13 years, 357 days ago]

Umm. What bots2 did you play?


 
Off [105]
2011-01-06 20:40:28
[13 years, 353 days ago]

allanbulpin, there wasn't any clan stash or bank on bots2... when bots2 died we played smth stupid b0ts game which had clan stash :P


 
ForThePeople [73]
2011-01-07 13:59:16
[13 years, 353 days ago]

He fails at life right?


 
ForThePeople [73]
2011-01-07 14:02:47
[13 years, 353 days ago]

To shEmanuels extended idea on my extended use of clan treasury.

I think the clan leaders should set a rate of how much kudos goes into the treasury per train..and trains only.


 
ForThePeople [73]
2011-01-07 14:05:26
[13 years, 353 days ago]

For increased treasuries it should be percentage of treasury amount, so if you have 5,000,000 kudos in treasury you get taxed 3% and the more you have the higher the taxation such as 250,000,000 would be 22% or something.


 
ForThePeople [73]
2011-01-07 14:08:51
[13 years, 353 days ago]

Also I will be creating a new version of this post with updated suggestions.


 
kofi [88]
2011-01-07 18:34:15
[13 years, 353 days ago]

TR TR TR TR TRIPPLLEEEEE POST


 
ForThePeople [73]
2011-01-07 19:15:12
[13 years, 353 days ago]

I was going for the quad but i just couldn't.


 
Intsecuris [85]
2011-01-08 02:45:13
[13 years, 352 days ago]

1..2..3..4 Hmm looks like a quad-post to me..


 
ForThePeople [77]
2011-01-08 13:25:31
[13 years, 352 days ago]

Woot Woot I would like to thank the bots4 academy because without them im nothing


 
Forum > Suggestions > Lots of suggestions..
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