At long last, clans are now live! I was anxious to get something out there so their full functionality will be rolled in over time, but there is already a substantial portion of it in place. This first update alone introduces thousands of lines of new code, 29 new files, 6 new database tables, and 4 new cron jobs. There's a lot that can go wrong! I've been testing this all myself of course, but it would be a miracle if it all worked flawlessly. If you like trying to break things in any way possible, now is your chance to shine and prove yourself more clever than me.
Off the top of my head, here are the things that are in:
-Clan founding
-Clan profiles
-Clan rankings
-Clan applications
-Clan journal
-Treasury donations/tax
-Permission matrix
-Changing rank names
-Promotions/demotions/kicks
-Changing clan owner
-100 energy every 6 hours for bots in clans
-Taking energy from other players
-Turning invites on/off in workshop
And this is what's not in yet:
-Clan invites
-Clan forums
-Clan MOTD, profile, picture
-Changing rank colors
-Quitting/disbanding clans
Please post feedback testers!
miscellaneous
Administrator |
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First |
<Apex>
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Ripper effort Ender! |
<Apex>
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ROFL! |
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lol. Spud, I accepted your clan invite, even though you were in a clan already :P |
<Apex>
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Hehe all good. |
Administrator |
And Dyna nabs the first bug. Your existing clan applications should get deleted when you found a clan. I did remember to delete other applications in the case where you accept one of them, but forgot the other case. Going to fix now. |
<Apex>
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Should the invite have disappeared for Dyna the minute I was put into another clan perhaps? |
Administrator |
And spud gets a point for making the situation possible, good work! The part that accepts an application does make sure the person is clanless, so it failed there. The application should just be deleted though. |
<Apex>
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Beat me to it, Ender. |
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Hey! I noticed the ' was missing, I must gain credit xD |
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Ding ding ding! What have we got for him Johnny?!?! |
<Apex>
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*hands Asmoo a lollipop* |
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Dyna, attack spuds and see what happens with energy. |
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Good idea, here goes. |
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woop, clans! |
<Apex>
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Is diplomacy on the 'to do' list? Or am i staring straight at it? |
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nothing, we aren't at war or hostile yet. heh |
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There is no wars or hostiles, so that means the energy is working correctly. |
<Apex>
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Yeah that makes sense. |
Administrator |
Right, the entire clan system is revamped and diplomacy is gone. I should start adding to the documentation now that there are actually new features... |
Administrator |
And as for energy, you get it every 6 hours so you'll have to wait until 6am server time for there to be some in the game. Then you can start taking it from each other. |
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Yeah that's working great, and apologies to Spud for giving him an ass whooping. |
<Apex>
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Roger that Ender. |
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I can see it as being only able to attack the ones that attacked you at this point, might change though. |
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you cant fight lower levels |
Administrator |
Not possible to attack lower level bots for now (or ever maybe). |
Administrator |
Aye, revenge fights might be added. |
<Apex>
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Makes sense. No more smacking lowbies you're at war with for 1CS then :) |
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"Application has been canceled." |
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lol :) |
<Apex>
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Can someone join up for a tick? I want to test the ability of lower rank members not being able to kick people at or above their rank. |
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What are the numbers on energy? How much do you get for a win? |
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applied, spud |
<Apex>
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Ah Dyna, you and Asmoo are both on. |
<Apex>
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Ownership transfer works fine, only allowing one 'rank 1' member. |
Administrator |
You take 16-24 energy for a win depending on length of fight, and give 8-12 for a loss again depending on length of fight. |
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I hope you realize you wankers just made me the first ever person kicked from a botsIV clan.... |
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I kicked Asmo with no problems. |
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I kicked Asmo with no problems. |
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ah damn, double post lol |
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oh, haha, had me confused. I was rank 5 when i checked, went to the permission matrix, and found i could change it. But you promoted me in the meantime |
<Apex>
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ROFL! Congratz on bots4 first lol. |
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Repromoted you :) |
<Apex>
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Cheers mate. |
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Found a bug with the ability to promote/demote people. |
Administrator |
Great catch Asmo, I reinstated Dyna and am looking into this now. Not sure why it wasn't caught. |
<Apex>
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Nice one, Asmo! |
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I don't really know much about it myself, but figured since it used the ID to check when I was demoting someone, was wondering if it would work for someone of a higher rank, since there was no link to demote them. |
Administrator |
The demotion bug that Asmo found is fixed now. |
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That was actually the most fun about Bots2, finding exploits ^_^ |
<Apex>
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Umm, where's gone Clan avg lvl @ Clans HoF? |
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Umm...There is none. Level doesn't matter. |
<Apex>
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Also... Ender should add total number of clans, total treasure, etc to Documentation :) |
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Ender [26] |
<Apex>
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oh... missed this one somehow lol |
<Rapture>
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bots should be able to fight lower levels, as we know from the old days 5 levels below is right about it. In this way you wont get to lose targets then you level up, and this should be good for higher level bots, |
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Muhahaha. First bitches! |
Head Moderator |
why do I have to wait for energy? I find that kinda sucky. |
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Can't change colors. Hah. |
<Apex>
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Lost 12 energy for a lost against a higher level different-clan member. |
<Apex>
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Okie dokie, |
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every 6 hours of the clan being open. you get 100. So, in about 4 hours. |
<Apex>
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The battle is over. Off is exhausted and loses -10 energy. |
Administrator |
Thanks Off, will go fix now. |
Administrator |
Okay, can't fight bots in your own clan now. |
Administrator |
As for the waiting for energy issue, I'm pretty sure that only appears to be an issue because of the very small number of people in clans so far. Once things are more established, finding energy to take shouldn't be hard. My intention is not to make the game turn-like or anything like that. |
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um in the clan journal ive seen players get promoted to higher ranks but when they are demoted it doesnt show that in the journal.. Im in ID and in the journal every new player was promoted from recruit to general and never showed any record of demotion yet all members are now soldiers (lower rank) |
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Haha. Umm..Lets just say that the rank got deleted. And i couldn't remember what it was. |
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the same ranks are still there... demote me from soldier to recruit and check to see if it shows in the journal |
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The name got deleted. Its ok. You and everyone else is still the top rank. |
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oh ok i see now theres no more soldier and i saw it say i got demoted in the journal so yea its all good =) |
Administrator |
I changed energy regen from 100 every 6 hours to 20 every 1 hour. |
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Has Alan left and made a new clan yet to see if you can disban a clan correctly. |
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Cannot disband yet, as far as I am aware. |
Head Moderator |
I changed energy regen from 100 every 6 hours to 20 every 1 hour. |
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You lose between 22 and 26ish per fight with me, dRose, I have to say so far I am not liking how quickly I can eat someone's energy, it hasn't been giving me much to do, it will have to be tested more thoroughly in ob. |
Head Moderator |
holy fuck 22 to 26 :o |
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Keep in mind that at the moment there arent that many opponents to fight yet.. |
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Indeed, which is why I mentioned testing it more in ob, I only currently have 1 target, which I have been draining of energy at my own leisure, haha, dRose :p |
Head Moderator |
ye but at that rate you can only attack me 5 times per hour. |
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"So why after 21 hours in a clan have I still got zero energy? " |
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Indeed, I am not sure if it will work or not myself yet, strong bots will have at best a 52% win chance against each other, which will cause a lot of issues I believe. |
Head Moderator |
hmmz not that I can see Jans |
Head Moderator |
Oh maybe it should (sorry misread) ... indeed yes there should be info somewhere to indicate the energy lost or gained :P |
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Fuck yeaaaah clans! |
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Btw, "I shouldn't steal/lose energy while fighting my clanmates. Same about xp/kudos." |
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your mom |
Administrator |
One thing that's become apparent about this system is that it needs a lot more people than we currently have for it to work. This is motivating me to get open beta started so that people have more than a few targets. It simply doesn't work with only a few dozen bots spread out over a 100+ levels. |
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Yeah, energy is actually really fun (so far). The only problem I'm having right now is that it require other active players who try and get their energy up. |
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The battle is over. Carrion is exhausted and gives you 24 energy. |
Administrator |
Undecided. Being onlined is generally annoying, but it's a part of the game and I wouldn't want to turn being online into an energy safe haven either. |
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Ok, not an energy safe haven, but a penalty similar to exp and kudos? |
Administrator |
Safe haven was a poor choice of words. I meant easier to hold onto energy, not immune from losing it. |
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I wouldn't change it, it creates another dynamic for rivalry. |
<Apex>
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Granted it's probably too early to tell as we haven't seen how the energy stuff will work with a large player base as well as with the inevitable whores etc. |