I know traditional tournies haven't been implemented yet, but I thought I'd just put this idea out there because I've thought about it for some time since bots2.
The idea:
Basically, the categories and all the fighting are all the same as in regular tournies, but instead of using pre-shopped gear to fight with, you'll use gear that you shop within an allocated time period. This time period would probably be level/category-based; longer for higher levels since the better gear is rarer. You'll also have an allocated amount of kudos with which you can buy your gear. This would also be level-based since better gear is more expensive.
So between the time of the tournament opening for sign-up and a certain time before the tournament begins, you pick a time when you'd like to start your 'shopping period'. Once you start it, you can't pause it, but you can choose to end it early. During this time you can't fight or be fought and you can't train (so you can't get any more kudos than you are initially given). All your normal gear and kudos are stored away for when your shopping period is up and you return to normal play. To reduce coding issues, the showroom used for your shopping will be the same one used for general play, so you'll want to pick a time when fewer players are online ;)
This style of tournament would open up a range of more strategical builds that you don't see in regular tournies. Since your kudos are in short supply, you won't be able to buy your perfect heraldic set + corpsemourn, and even if you had the money you probably wouldn't even see more than one or two pieces in the allocated time period. So maybe you'll have to sacrifice a good helm or some boots to get that awesome body armour or your optimal weapon. Or maybe you'll decide to go with a shield since they're more common than most weapons. Lots of fun possibilities :) This would provide an opportunity for bots who are able to use a wide variety of armours and weapons efficiently and still perform well.
Well I'll admit I got a bit excited as I wrote this up, but what does everyone else think? It has to be significantly different from regular tournies to justify the large coding needed, but I think it would be quite fun. Luck is always an interesting element, and imo this would be better than any lottery or whatever event that is purely luck-based since it also requires some strategy.
Btw, kudos if you took the time to read all of that, I didn't realise it was so long :/
suggestions
bluei [70] <Zero>
2011-05-16 06:25:16
[13 years, 224 days ago] |
|
bluei [70] <Zero>
2011-05-16 06:41:12
[13 years, 224 days ago] |
Oh and to add more fun, perhaps the winners of each category can have part or all of their gear shown off :p Maybe even at the winner's discretion ;) *I won category 4 while using a tarnhelm!* etc. Ok that would probably never happen, but it was just an example :p |
2011-05-16 06:43:01
[13 years, 224 days ago] |
Sounds like you play some card games :) |
2011-05-16 06:44:12
[13 years, 224 days ago] |
I like this =) |
bluei [70] <Zero>
2011-05-16 06:46:41
[13 years, 224 days ago] |
Maybe I do Sera, but what do you think about the suggestion? :) |
2011-05-16 06:48:53
[13 years, 224 days ago] |
seriously, this is a cool idea.. gives ANYONE a chance at wining a tournie =) maybe have this AND the old school tournies? |
bluei [70] <Zero>
2011-05-16 06:50:01
[13 years, 224 days ago] |
Yeah that was my intention Hobo, to have this tournament supplement the regular ones. |
2011-05-16 06:51:01
[13 years, 224 days ago] |
Its nice, unfortunately do not think its gonna be anytime soon implemented. |
2011-05-16 06:52:05
[13 years, 224 days ago] |
Thats the criticism only of course, I like the idea. Reminds me of my card games I used to play.. can only have certain cards, can only have this many points.. Warhammer/Magic and stuff come into mind :P |
2011-05-16 06:55:16
[13 years, 224 days ago] |
'uncertainty factor' was kinda what drew mw into the idea =) |
2011-05-16 06:55:51
[13 years, 224 days ago] |
well you should be able to order, but not buy it and use it obviously Hobo.. *rolls eyes* :D |
bluei [70] <Zero>
2011-05-16 06:57:12
[13 years, 224 days ago] |
Hmm I see what you mean about 12hr shopping periods... perhaps you could have the option of pausing it a couple of times and that's it? Or maybe the periods could be restricted to <5 hrs to add to the randomness :) |
2011-05-16 07:00:53
[13 years, 224 days ago] |
Thats the most complicated factor in your whole thing. Potentially if its easy to do, as floR did it, we can have those two showroom ID thing going on where one is the tournament one and one the normal one. |
bluei [70] <Zero>
2011-05-16 07:04:45
[13 years, 224 days ago] |
My thoughts were that you get to choose when you want to start your shopping period. So if you want to start at 8:00am your time, go for it. Or if you prefer camping at midnight or w/e, you can also do that. |
2011-05-16 07:07:36
[13 years, 224 days ago] |
Yeah I know- i think thats quite tough to do each bot individually has a timer, especially when there are alot of bots. Essentially a general timer with a separate showroom for everyone that activates during the tourney phase for 15 hours or so or even 24 hours is simpler. Or even 48 hours. Essentially the point was that they got a limited amount of kudos and even if that shop is open for 100 hours they cannot buy more than they have. |
2011-05-16 07:10:46
[13 years, 224 days ago] |
Ender? -waits- |
Head Moderator 2011-05-16 11:16:20
[13 years, 224 days ago] |
Bah you lure me in here with thoughts of shopping & I get hit with tourney stuff :P |
Im Dead [53] 2011-05-16 12:57:43
[13 years, 224 days ago] |
I didn't read all of the above posts, but heres my take on this. |
bluei [70] <Zero>
2011-05-17 00:44:31
[13 years, 224 days ago] |
lol rose, did you read the last word of the title? :p |
Administrator 2011-05-17 01:32:10
[13 years, 224 days ago] |
I skimmed through this thread and generally like the idea. It would be a long ways off if it ever did happen as it's on the non-trivial side of implementation and there are other things to get to in the meantime, but I will keep this in mind. |
2011-05-17 02:59:10
[13 years, 223 days ago] |
We could have the normal tournament and then this tournament |
2011-05-17 03:13:09
[13 years, 223 days ago] |
seriously, this is a cool idea.. gives ANYONE a chance at wining a tournie =) maybe have this AND the old school tournies? |
BeRare 2 [37] 2011-05-17 22:17:10
[13 years, 223 days ago] |
Finally read this thread. |
2011-05-17 22:31:30
[13 years, 223 days ago] |
if you'd actually read it all it was suggested to have "normal" tourneys and random ones, |
Level 100 [116] 2011-05-19 04:22:43
[13 years, 221 days ago] |
Sounds like a alright idea to change/add something new to the tourney scene. |
bluei [70] <Zero>
2011-05-19 05:06:13
[13 years, 221 days ago] |
Yeah Brad you could be right about some people not liking all the camping. The way I see it though, is you're not camping for exactly 4 armours and 2x one weapon type like when you redis, you are hoping to see a couple of these items, and making do with whatever else you can find/buy. |
Administrator 2011-05-19 16:52:35
[13 years, 221 days ago] |
If this were implemented, FYI, it would be in addition to the standard tournament, not in replacement of. More regularly-scheduled special events like tournaments is something I'd like to have. |
bluei [70] <Zero>
2011-05-20 04:09:01
[13 years, 220 days ago] |
Yeah I mentioned that, so the normal tourney would run every month and this tourney/other special tournies would run every couple of months in addition, depending on their popularity. |
2011-11-08 06:27:41
[13 years, 48 days ago] |
This would be perfect. Would add variety for once, rather than just the same old perfect strength builds. I like. |
Nosferatu [1] <Solo Act>
2011-11-08 09:37:42
[13 years, 48 days ago] |
I miss the regular tourney. It's kind of why I was still playing in the first place. Sure can't wait until Ender has the time to be able to finish coding it. CAN'T WAIT!!! |
2011-11-09 05:27:41
[13 years, 47 days ago] |
This suggestion would so favor dex over str since their armours are cheaper and less rare, not even to mention the shield :) |
2011-11-09 05:36:24
[13 years, 47 days ago] |
dexies compete with low lvl str about armor so not really easier to get |
2011-11-09 06:05:48
[13 years, 47 days ago] |
dexies compete with low lvl str about armor so not really easier to get Not true. Unless there are hundreds of bots online 24/7, it would still be an advantage. Take, say, Venom Grip vs. Shade Armlet Gloves, for example. Venom Grip shopchance: 3.15% per refresh (72.20% chance one will spawn within an hour) Shade Armlet Gloves: 0.6% per refresh (21.39% chance one will spawn within an hour) So if the alloted camping period was something like 12 or 24 hours, you're almost guaranteed the armors you want if you camp properly. Not to mention Shade gloves fall just short of 1900% more expensive than a Venom Grip. Talk about a tight budget. So yes, it would indeed favor DEX bots. |
2011-11-09 06:11:39
[13 years, 47 days ago] |
Str bots get the advantage of better freaking armours though. Also, bots with shields get shafted more due to luck in tourneys so I'd call it pretty even. |
Nosferatu [1] <Solo Act>
2011-11-09 08:32:15
[13 years, 47 days ago] |
Like stated though, if you have a budget then you're forced to focus on a particular set of armor. Freaking usually requires the purchase of some inexpensive armors to acquire the more expensive "freaked" ones but with a budget you might not have the funds to do that. |
2011-11-09 08:52:06
[13 years, 47 days ago] |
It's true kudos might be a bit of a sore point for str bots, so the kudo formula could factor in str as well. Nothing too drastic though, as I think it would be more interesting to see how bots fare with a balance of unique and non-unique gear, rather than all perfect unique gear. |
2011-11-09 09:54:21
[13 years, 47 days ago] |
Also, bots with shields get shafted more due to luck in tourneys I don't see how randomness could be a shield bot's enemy any more than it could be its friend. Shield's increase the probability of blocking, and unless the tournament uses a different block formula, I don't see how they could "get shafted more due to luck." Or for any kind of bot for that matter. Luck could just as well make them block every single attack. Then, "luck" in this case would be shafting its opponent, not them. |
2011-11-09 11:35:46
[13 years, 47 days ago] |
Con is the only stat that matters in tournaments ^_^ |
2011-11-09 12:11:26
[13 years, 47 days ago] |
@neps ... i did say LOW lvl str bots and try compare items with equal (str) req next time then there's the issue about dex bot sacrificing a weapon for a guarantied non-unique shield witch cannot even compare in defense with a normal body with the same str req, so i don't see any disadvantages for str bots that are worth mentioning |
2011-11-09 12:54:31
[13 years, 47 days ago] |
i did say LOW lvl str bots and try compare items with equal (str) req next time You said DEX bots compete with low level STR bots. Venom Grip is used by many low level STR bots. Why should I compare items with equal STR? What would be the point? We are talking about how DEX bots would benefit from a tourney like this compared to STR bots. Do same-level STR bots and DEX bots have equal STR? |
2011-11-09 15:29:16
[13 years, 47 days ago] |
u know i know they don't have, and i know u know that's not my point but back to your argument, comparing the expenses for say a pair of glove for a str bot and a dex bot the way u did, just ain't enough for the full picture. u cannot say that the dex have a major lead exactly because the competition on getting those items is so much higher. a lvl 130 dex bot has to compete with all the lvl 50ish str bots out there while the lvl 130 str bot only have like 100 others going for that same build, and yes there items may be more expensive but so are the dex bots shields, and if the str bot can get it's 3 hit in on the tourney fight then that shield is useless for the dex bot because the defense of a shield is nothing to count with in the first place. |
2011-11-09 21:11:54
[13 years, 47 days ago] |
I don't see how randomness could be a shield bot's enemy any more than it could be its friend. Shield's increase the probability of blocking, and unless the tournament uses a different block formula, I don't see how they could "get shafted more due to luck." Or for any kind of bot for that matter. Luck could just as well make them block every single attack. Then, "luck" in this case would be shafting its opponent, not them. Ok, assume there are two equally optimal builds for a given level, a shield based dex or balance bot and a str bot. Given that the bots are better than all the rest of the entrants, they'll win most of their fights naturally. If the shielded bot gets lucky against a bot it should easily beat, it won't make a difference, they'll just win those fights by a bigger margin (eg. untouched). However due to the variability of their fights, they'll lose more often to bots the SHOULD beat given their stats. I made a gaia blade bot in bots2 for the 146-170 category. It was better on paper than doom maul bots, but the best it ever placed was second I believe. The consistency of mass con + doom mauls meant they won almost all the fights they 'should' have won, whereas mine probably fluked some losses to blaster maul bots or something. |
2011-11-09 21:18:05
[13 years, 47 days ago] |
What if, everything went by it's "true" stats. No random chances, except damage. Then, dex bots would PWN! :D |
2011-11-10 01:11:47
[13 years, 46 days ago] |
comparing the expenses for say a pair of glove for a str bot and a dex bot the way u did, just ain't enough for the full picture What aspect of the "full picture" compensates for the overwhelming DEX advantage of cheap and commmon armors? The only thing you've been able to come up with is "more competition from low level STR bots." At the time of my writing this, there are 25 players online. It goes to 50 on peak hours. You think out of those 50 players, ten or fifteen are looking for a Venom Grip? It's much, much, much easier to camp them. Despite the "competition," so what if a lot of people want them? There's plenty to go around anyway. And you think Shade stuff, for, example, don't get yanked? They do. Trust me, they do. This game is more mature than you think at the moment, and it will be even more mature by the time this gets implemented, if it ever does. and if the str bot can get it's 3 hit in on the tourney fight then that shield is useless for the dex bot because the defense of a shield is nothing to count with in the first place. You've been blinded by the frustrations of a DEX bot, you see only their weaknesses. How about if a DEX bot blocks every single attack a STR bots makes? STR's weapons would be useless, if we use your reasoning. So are STR bots' weapons useless against a DEX bot? What if a STR bot gets minimum damage every single hit. Think of the possibilities! Looks like STR weapons are not a very good investment after all. there items may be more expensive but so are the dex bots shields 240 DEX shield = 156,000 Kudos However due to the variability of their fights, they'll lose more often to bots the SHOULD beat given their stats. This is what I don't understand in your reasoning. Shouldn't they win more fights they "should lose" too as well? And, how can you say a bot "should" win? Even sims will tell you that no bot goes 100-0 against even a half-decent build. You could probably blame bad luck for your DEX entry's fate, but not the system itself. |
2011-11-10 01:23:01
[13 years, 46 days ago] |
This is what I don't understand in your reasoning. Shouldn't they win more fights they "should lose" too as well? And, how can you say a bot "should" win? Even sims will tell you that no bot goes 100-0 against even a half-decent build. You could probably blame bad luck for your DEX entry's fate, but not the system itself. But if they are an optimal build for their level, there won't be any fights they 'should' lose. By 'should' lose I mean, they have a >50% chance of losing. I mean of course every bot loses some time even if they are the best, but what I'm saying is due to the variability of shielded bot fights, they will tend to lose fights that optimal str bots wouldn't. Kinda like a greater standard deviation, but the same mean if you want to think of it in terms of stats. Btw I also had similar experiences with a castrator bot. It got beaten regularly by weaker builds, like debilitators for example. |
Saiyan Z [140] 2011-11-10 01:28:00
[13 years, 46 days ago] |
What Myriad said is true. I was going to write something similar yesterday but was too lazy. Shields make a fight more variable. Think this will explain it better: Consider two lvl100 bots in the tourney, one perfect dex bot and one perfect str bot. Both builds go 50/50 against each other so you would think that it would be a tie. Not so, because a lvl90 bot in the same category messes up things for the dex bot. This is because any lvl90 bot will have a greater chance to beat the lvl100 dex bot than to beat the lvl100 str bot. Go sim some random builds as see for yourself. Simply put, dex bots have a greater chance of losing to bots much weaker than themselves. They may win a few fights against much stronger bots, but if they're already at the top lvl of the category, this is not an advantage over str bots because there are no stronger (higher lvl bots) in the category. |
Saiyan Z [140] 2011-11-10 02:10:58
[13 years, 46 days ago] |
...in addition, if you look at the actual tourney numbers. Say each bot fights the other bot 100 times. The three bots above are in the tourney. The lvl90 beats the lvl100 dex bot 20 times out of 100 The lvl90 beats the lvl100 str bot 10 times out of 100 The lvl100 dex bot beats the lvl100 str bot 50 times out of 100 The final points are: Lvl100 str bot: 50+20 = 70 Lvl100 dex bot: 50+10 = 60 Lvl90 bot: 20+10 = 30 So the lvl100 str bot wins the tourney. Lvl90 is a synonym for weak bot. So it doesn't have to be a lvl90 bot. Just any bot weaker than the other two. |
2011-11-10 02:24:19
[13 years, 46 days ago] |
Ah, thank you, I understand now. :) |
2011-11-10 02:28:09
[13 years, 46 days ago] |
Let's look at it with just normal armors, that seem more comparable to me. Level 130 inferno blade/oaken shield (Load) ______________________________ This was generated using Ender's build calculator. http://edmazur.com/bots/build_calculator.phpSTR CON DEX INT ARMOR mage plate 245 grim helm 92 bramble mitts 58 wyrmhide boots 54 inferno blade (94-301) oaken shield (51%) 187 636 STR : 100 = 100 Left-hand : 0-0 CON : 80 = 80 Right-hand : 188.0-602.0 DEX : 366 = 366 HP : 850 INT : 10 = 10 Block : 70.00% Absorb : 50.44%______________________________ cost: 2.510.548 cost/def: 3.947 Level 130 mega mauls (x2) (Load) ______________________________ This was generated using Ender's build calculator. http://edmazur.com/bots/build_calculator.phpSTR CON DEX INT ARMOR holy armor 800 titanium visor 403 adamantium gauntlets 167 adamantium boots 184 mega maul (80-260) mega maul (80-260) 1554 STR : 366 = 366 Left-hand : 372.8-1211.6 CON : 80 = 80 Right-hand : 372.8-1211.6 DEX : 100 = 100 HP : 850 INT : 10 = 10 Block : 5.00% Absorb : 78.84%______________________________ cost: 1.367.898 cost/def: 880 For me this looks like you have plenty of kudos to get at least one or two unique armor pieces as a str bot and still be in the range of the cost of the dex build. then there's the cap on block, is there a similar cap on absorb? plz run a sim on those 2 and tell me that the str bot wouldn't win most of the times. |
2011-11-10 03:50:16
[13 years, 46 days ago] |
First of all, there are lots of cheap-ass boots/gloves that you could use for your DEX bot. Not much more expensive than those non-uniques. Second, you can't come in with two arbitrary builds and say they represent the some cardinal rule. You gave me a good non-unique STR build and a shit DEX build. What if I simmed your good Megas against this: Level 130 castrator/ward (Load) ______________________________ This was generated using Ender's build calculator. http://edmazur.com/bots/build_calculator.phpSTR CON DEX INT ARMOR archon plate 465 barbute 152 crusader gauntlets 69 mirrored boots 65 castrator (110-276) ward (47%) 162 913 STR : 164 = 164 Left-hand : 290.4-728.6 CON : 102 = 102 Right-hand : 0-0 DEX : 280 = 280 HP : 1070 INT : 10 = 10 Block : 69.12% Absorb : 60.44%______________________________ 130 Non-Unique Megas vs 130 Non-Unique Castrator/Ward 130 Non-Unique Megas won 43182 times (43.18%) 130 Non-Unique Castrator/Ward won 56818 times (56.82%) |
2011-11-10 04:38:08
[13 years, 46 days ago] |
thought the discussion was dex vs str not bal vs str |
2011-11-10 04:43:04
[13 years, 46 days ago] |
I don't see any balanced builds. |
2011-11-10 04:44:59
[13 years, 46 days ago] |
Arguing semantics: waste of time. If that's all you have to say, well, lol, can't help you any further. |
Nosferatu [1] <Solo Act>
2011-11-10 09:24:35
[13 years, 46 days ago] |
164 str / 280 dex is balanced. What the fuck have I been taught..... |
2011-11-10 09:26:11
[13 years, 46 days ago] |
Castrator clearly dex weapon, arguable the best dex weapon at that. |
Nosferatu [1] <Solo Act>
2011-11-10 17:00:11
[13 years, 46 days ago] |
I do like my light sabers though. :) |
2016-08-03 04:09:05
[8 years, 143 days ago] |
Just thought I'd bump this thread as I still really like this idea. As it is basically impossible to win tourney cats below 200 without workshop freaking your bot these days, this may give chances to 'regular' bots to win tournies for a change. I thought that formulae like these might be a good place to start if this idea appeals to some: Allocated kudos = [level] x [str] x 100 (capped at max of 10 mill kudos) Total allocated camping time (mins) = [level] x 2 (capped at max of 4-6hrs) |