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Forum > Suggestions > Buff Purchasing
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Inferno [52]
2012-04-20 00:59:40 🔗
[12 years, 252 days ago]

With the implementation of the Dark Energy buff, I often find myself trying to gain energy with either the Spirit of the Wolf Buff, or the Dark Energy buff - never both.

So I know it sounds a little greedy, but my suggestion is to allow 2 buffs to be purchased daily instead of 1.


 
Rivan [98]
2012-04-20 01:03:01 🔗
[12 years, 252 days ago]

+1


 
Umbrella1 [120]
2012-04-20 01:52:28 🔗
[12 years, 252 days ago]

+1


 
Umbrella1 [120]
2012-04-20 01:52:29 🔗
[12 years, 252 days ago]

+1


 
Sodexo [143]
2012-04-20 02:06:31 🔗
[12 years, 252 days ago]

+1


 
PunchMagic [156]
2012-04-20 02:15:30 🔗
[12 years, 252 days ago]

+1


 
Draoi [53]
2012-04-20 02:18:52 🔗
[12 years, 252 days ago]

minus one.


 
Zanarkand [82]
2012-04-20 02:20:12 🔗
[12 years, 252 days ago]

Times one.


 
overdose10 [150]
2012-04-20 02:29:04 🔗
[12 years, 252 days ago]

+1


 
Myriad [303]
2012-04-20 04:00:40 🔗
[12 years, 252 days ago]

Active trainers have to put up with only buying the xp buff, so I don't see why scorers need to have both the speed buff and the energy buff. It would be nice to see the duration on the energy buff go up to 1000 though.


 
Saiyan Z [140]
2012-04-20 04:10:18 🔗
[12 years, 252 days ago]

Huh, trainers can also make use of the speed buff + exp buff to level faster. In fact when I used to level up bots, I would never train/fight without both buffs active. Not using both buffs felt like time-wasting.


 
Myriad [303]
2012-04-20 04:11:33 🔗
[12 years, 252 days ago]

By active, I meant those doing about 1k trains a day, in which case you can't buy the speed buff at the same time.


 
Saiyan Z [140]
2012-04-20 04:14:26 🔗
[12 years, 252 days ago]

Oh ok, it will still help though for 1000 trains per day. That's probably at least 3 hours for you guys.


 
neps [340]
2012-04-20 04:37:37 🔗
[12 years, 252 days ago]

3 hours? But that's like, an average 10.8 sec/train. I wish. Hehe. It's actually more like 10 hours per 1k trains. There was a time when I managed 1k trains daily. Those days are gone. Many of my trains go past the 40 second mark, and sometimes I see 50+ sec trains.

Any, on-topic, I don't see how a two-buff/day rule is justified.


 
Saiyan Z [140]
2012-04-20 04:56:26 🔗
[12 years, 252 days ago]

With the double buff you could spend 5 hours a day and get the same exp as 10 hours. Lots of time saved there.

Either way I don't mind. I never score or train without both speed/energy or speed/exp buffs respectively. I just wait a day so that both are active if I have to.

Trophy points are limited anyways so people will have to still save their points whether they can only buy 1 buff or 10 buffs per day.


 
Shadow Walker [71]
2012-04-20 08:44:54 🔗
[12 years, 252 days ago]

The rule was implemented because of certain people purchasing stars to maintain their buffs always being active.


 
Ender [1]
Administrator
2012-04-22 20:05:08 🔗
[12 years, 249 days ago]

The one-per-day buff purchase restriction was added because buffs had meant to be temporary benefits, not always-on bonuses. I could revisit this decision if it sounds like players want to be able to spend more freely. It's also worth noting that trophy points from stars is actually a relatively small portion of all trophy points (3.5%), but I wouldn't be against adding more "renewable" means of obtaining them for all players.


 
DHW11IdrA [130]
2012-04-22 20:12:22 🔗
[12 years, 249 days ago]

the return of smeagol and expensive business lunches/car rentals/hotel stays/airplanes for ender? =o


 
Ender [1]
Administrator
2012-04-22 21:04:20 🔗
[12 years, 249 days ago]

I've heard I drove him away with the one buff per day policy, but is that really true?


 
Nosferatu [50]
2012-04-22 21:22:59 🔗
[12 years, 249 days ago]

It can't be proven without him, but he did quit playing very soon after you implemented that policy. Also perhaps a medium ground could be reached, but I'm rather fond of the idea of people not being able to keep their buffs on non-stop.


 
Myriad [304]
2012-04-22 23:09:58 🔗
[12 years, 249 days ago]

The one buff per day policy hasn't really changed much for me, except I can't have a speed buff on at the same time as my xp buff unless I'm not very active. It doesn't affect my dumpers at all, as they only dump 100-200 wins at a time, and can easily have two buffs running simultaneously.

The only situation where it is a hindrance is when you buy the wrong buff, or if you're building a new bot and want to have both the speed buff and another buff active at the same time (usually the xp buff).


 
neps [340]
2012-04-22 23:48:56 🔗
[12 years, 249 days ago]
It can't be proven without him, but he did quit playing very soon after you implemented that policy.

Nonsense, he was very active for several months after that. He stopped playing around the holidays, like he went on holiday then didn't come back. Must have made a New Year's resolution of sorts to stop playing bots. Hehe.


 
PunchMagic [159]
2012-04-22 23:58:35 🔗
[12 years, 249 days ago]

I talked to him the other day and he just isn't active because he's busy.. He said he'd be more active again in a couple months.


 
dragonrose [47]
Head Moderator
2012-04-23 01:45:04 🔗
[12 years, 249 days ago]

I think the 1 buff per day restriction is just right. Please leave it as it is wiggin.


 
Mithrandon [148]
2012-04-23 05:23:34 🔗
[12 years, 249 days ago]

i agree with dragonrose, but it could maybe be extended to 1 buff of each tier pr day


 
neps [341]
2012-04-23 12:20:45 🔗
[12 years, 248 days ago]

That's not agreeing. Dragonrose said keep the one-buff system, you said max three buffs instead of one. 1 = 3? How the fuck is that agreeing.

That's like me saying "I want a flat tax rate" and then some fucking commie saying "I totally agree with you, but let's tax you extra if you're rich okay?"


 
Alan [80]
2012-04-23 13:12:25 🔗
[12 years, 248 days ago]

^ Not a good analogy

More like "Lets have a flat tax rate". "Lets have a flat tax rate for food. Then another for cars. Then another for houses".

:)


 
Draoi [53]
2012-04-23 13:17:52 🔗
[12 years, 248 days ago]

No matter the analogy, you are still wrong.


 
neps [341]
2012-04-23 15:28:25 🔗
[12 years, 248 days ago]

Actually Alan, that example you gave would still be considered a flat tax as far as my analogy was concerned, provided everyone still got the same tax rate per category regardless of their income bracket.

That aside, you're overthinking this. The only thing I felt I needed to illustrate, hence the only thing I went far enough to show, was an asshat saying/thinking they agree when they actually did not.


 
Nosferatu [50]
2012-04-23 18:30:58 🔗
[12 years, 248 days ago]

Nothing better than a good ole fashioned "ASSHAT"


 
Alan [80]
2012-04-23 20:02:55 🔗
[12 years, 248 days ago]

I put a smiley face for a reason .... :/


 
EPIC [125]
2012-04-23 20:33:03 🔗
[12 years, 248 days ago]

calm now children. i got this.


 
Printoface [15]
2012-04-23 20:33:53 🔗
[12 years, 248 days ago]

of course you did, you put the smiley face cos at the time you thought you were making a smart and witty post. oh well better luck next time padre


 
Ender [1]
Administrator
2012-04-23 21:22:46 🔗
[12 years, 248 days ago]

As a compromise, maybe a looser restriction could be worked into the game holidays idea - "unlimited buff purchase day".


 
Esvrainzas [139]
2012-04-24 06:08:07 🔗
[12 years, 248 days ago]

+1 Ender ;)


 
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