What is the maximum size allowed without having it scaled?
questions
<Apex>
2011-05-11 20:43:55
[13 years, 201 days ago] |
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2011-05-11 20:45:09
[13 years, 201 days ago] |
Your a graphic designer copy a img and look at the size in PS =p |
<Apex>
2011-05-11 20:48:04
[13 years, 201 days ago] |
Well I checked my other bots clan logo but it was scaled based on its original size. So I don't know the maximum for width or height. I'm guessing it's 300 but I'd hate to make the logo and be wrong. |
2011-05-11 20:52:23
[13 years, 201 days ago] |
Ah u mean clan logo.. its still so new and whenever I read logo i think of that. |
2011-05-11 20:52:50
[13 years, 201 days ago] |
I think of personal star logo*. |
2011-05-11 20:52:51
[13 years, 201 days ago] |
I think of personal star logo*. |
<Apex>
2011-05-11 20:59:35
[13 years, 201 days ago] |
My question was answered, thanks guys. |
Administrator 2011-05-11 21:02:01
[13 years, 201 days ago] |
20:57:05 < Ender> the height is scaled down to 200 pixels |
Administrator 2011-05-11 22:03:56
[13 years, 201 days ago] |
Make that scaled to 300 instead of 200 actually. Same with profile images. |
Administrator 2011-05-12 00:45:04
[13 years, 201 days ago] |
Okay, I just spent awhile playing with this. The idea is for the image to be resized, while maintaining the aspect ratio, to either 400 pixels wide or 300 pixels tall, depending on its dimensions. The JavaScript event for image handlers is kind of finicky though and doesn't like to fire when the image is coming from your browser's cache. |
2011-05-12 00:47:41
[13 years, 201 days ago] |
Yea, the first clan logo I made was 300x200, and was scaled up to 450x300. So I just too the original and made it 300x300 with 50 pixel tall borders on the top and bottom lol |
Administrator 2011-05-12 00:50:40
[13 years, 201 days ago] |
And for a demonstration of exactly what I mean, go to the Aflac clan page. If it's not your first time looking at it, the logo will be cut off to the right because it's coming from your cache. If you hit F5 though (page reload), it will refetch the image and the load event will be fired and it will be resized properly. |
<Apex>
2011-05-12 00:53:04
[13 years, 201 days ago] |
Theirs fit on my screen fine, I just looked at it for the first time. I do know what you're talking about though, that happened when mine was resized to 450x300. |
Administrator 2011-05-12 00:57:12
[13 years, 201 days ago] |
This might be browser-dependent btw. It happens (the sizing problems) in Chrome for me, but not Firefox. |
<Apex>
2011-05-12 00:59:07
[13 years, 201 days ago] |
Ahh yea, I'm in Firefox. When mine was resized to 450x300 it did get cut off at the end of the screen though. |
Administrator 2011-05-12 11:35:57
[13 years, 200 days ago] |
And now I can't even reproduce this in Chrome from my work computer, weird. Not that I check on the game at work. It's good that it appears fixed, but it's bad that I don't know how it happened. |
Administrator 2011-05-12 12:51:03
[13 years, 200 days ago] |
And now I can't reproduce it at home. :p |
Administrator 2011-05-12 12:51:38
[13 years, 200 days ago] |
I take that back...it comes and goes. Wonderful. |
2011-05-12 13:43:59
[13 years, 200 days ago] |
Would you like some help? |
Administrator 2011-05-12 14:28:35
[13 years, 200 days ago] |
Yes, please figure out how to get load events in JavaScript to fire for cached images. |
2011-05-12 14:29:32
[13 years, 200 days ago] |
More in front-end testing, I suck at JavaScript, better at HTML and CSS :P |
Administrator 2011-05-12 14:30:02
[13 years, 200 days ago] |
It's a frontend/client-side issue. :p |
2011-05-12 14:31:00
[13 years, 200 days ago] |
Ok, its just writing JavaScript is very difficult for me I need a tutorial for every little piece of JS code. |