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Posted by Ender on Wednesday, September 7, 2016, 7:15:22 pm (ET)

Similar to the category 1 split that happened shortly after tournaments were first introduced, it's come time for another split. This time, the existing category 2 (201-300) is being split into two new categories (201-250 and 251-300). This will help even out the playing field a bit for bots in the lower 200s.

Thanks to Myriad for the suggestion.

Congrats to ReneDescartes [290] for leading <Escapism> to victory in the August 2016 clan competition and securing a 12th George Washington platinum trophy! Monthly energy has been reset and a new round has begun.

rank clan owner energy month
1 <Escapism> ReneDescartes [290]
2,662,585 (x3.08)
2 <Reaper of souls> diablek [270]
2,010,743 (x2.44)
3 <Malicious Villainous> The Wilderness [41] 1,724,857 (x1.93)
4 <Atreides> Crab Whistler [130]
1,213,328 (x1.36)
5 <Eternal> Shoegazer [103]
990,548 (x1.13)
6 <Berzerker Barbarians> mrvain [139]
961,321 (x1.08)
7 <Bird Law Boys> Cosby [183]
926,132 (x1.33)
8 <Rapture> Satanus Inaximasus [330]
919,621 (x1.03)
9 <In Extremis> Cadaverous [180] 915,901 (x1.03)
10 <Ophidian> Oph2 [100] 902,022 (x1.01)

Also see:

Congrats to ReneDescartes [290] for leading <Escapism> to victory in the July 2016 clan competition and securing a 11th George Washington platinum trophy! Monthly energy has been reset and a new round has begun.

rank clan owner energy month
1 <Escapism> ReneDescartes [290]
3,397,004 (x3.84)
2 <Malicious Villainous> The Wilderness [40] 3,079,032 (x3.49)
3 <Atreides> Crab Whistler [130]
1,245,941 (x1.40)
4 <Eternal> Shoegazer [103]
1,232,560 (x1.39)
5 <Berzerker Barbarians> mrvain [139]
1,023,164 (x1.15)
6 <duk> jerro [99]
1,005,508 (x1.13)
7 <Reaper of souls> diablek [270]
953,413 (x1.09)
8 <Peace> ACE 10 [55]
931,509 (x1.08)
9 <Rapture> Satanus Inaximasus [330]
911,158 (x1.02)
10 <Platinium Squad> jezz [335]
893,039 (x1.00)

Also see:

Posted by Ender on Wednesday, July 20, 2016, 10:49:23 pm (ET)

There's a new link on the online page - the online history page. It shows historical stats for how many bots were online at once and online over the past 1, 7, and 30 days over time. Data goes back to February 2011, but with some caveats; see the info on that page for full details.

My goal of publicly providing this data is twofold:

  1. Measure the success of new player engagement efforts - As I talked about a couple weeks ago, lately I've had my eye towards improving the new player experience in order to do a better job at attracting and retaining new players. Number of online bots is by no means a perfect measure of activity or engagement, but it's not terrible and is more powerful (I think) than what I can do with Google Analytics out of the box.

  2. Give more visibility into game health - It's no secret that game activity has waned over the years since launch in 2011. Some decline after the initial excitement of the game launch was expected, but there's a steady downward trend over the years. The charts provide a somewhat depressing though honest picture - while there is definitely a downward trend, there's not no activity. It's with the existing/remaining core contingent of active players logging on every day (thank you!) that I hope to grow the game back into what it was before, and more.

Enjoy! I hope you find this interesting.

Posted by Ender on Tuesday, July 19, 2016, 11:28:29 pm (ET)

My host has informed me that they need to reboot the server the game is hosted on to apply a security update. It is scheduled for:

Friday, 2016-07-22 15:00:00 UTC

Which is:

Friday, 2016-07-22 11:00:00 EDT (server time)

The game will be unavailable during the maintenance. Unfortunately this is around the time of the day when there are typically the most number of bots online - while there is a 2 hour window allocated, the actual downtime may be much less.

Obligatory social media stuff: