Hello there, I would first like to say thank you for reading what I have to say. This is my very first guide for any kind of build really. So please, read on and have fun.
- Note * : I will refer the numbers in parentheses are (str total, dex total)
Strength Bots
Everyone likes them.
- Quick fights
- Quick Trains
- Nice armors
- Hit Harder
- Can have min con or even really high con.
I have always really enjoyed the 2:1 path, where strength is twice dexterity or very close. The most common of the 2:1 path is answerers (237,102). They are very good at level 80-100. Just stack on the con after 80 and keep on fighting. After answerers, the most common path is this
- Level 80 Answerers (237,102)
- Level 90 Dazzlers (270,110
- Level 105 Sapphire Blades (283,122)
- Level 110 Theorist Dazzlers (293,143)
- Level 115 Power Answerers (308,145)
- Level 120 Satanic Dazzlers (233,146)
- Level 130 Excaliburs (350,150)
The 3:1 Path is very strong at lower levels and around level 130. You have
- Level 50 Frozen Blades (150,50)
- Level 55 Fosterages (196,61)
- Level 85 Conquest maces (282,85)
- Level 105 Plasma Swords (312,103)
- Level 120 Evaporators (350,110)
- Level 125 Whiplash Mauls (365,120)
- Level 130 Blaster Mauls (390,130)
- Level 140 Doom Mauls (420,140)
Now, onto the “common” 4:1 path. Things like Souls harvesters and power mauls.
- Level 120 Necromancers (378,81)
- Level 132 Soul Harvesters (420,85)
- Level 135 Assault Maces (437,94)
- Level 140 Power Mauls (455,117)
Now, you say “Where are Conquerers, Equalizers, Megas, Blackrazors etc?”. Hold on. Hold on. Those types of weapons are in between a set path. “Paths” are just guides. My levels I have are mostly right, but some may be off by 1-2 levels.
Armors / Armours.
I say it both ways honestly. Anyway, armors can make or break you. If you use to less of defense, you will get hit way to hard and die to quick. If you use just defense armors with no stats that add to your total stats, you will usually get beat up quite often. It all depends. I like to go with the formula : 15 Defense points = 1 Point in 1 con. Or 10 HP. At very low levels, armors are crucial if you want to even have a decent ratio. In the higher levels say 180+, the defense you get overrides the 2 or 3 stat points you may get from a weaker armor.
Here is just a basic “group” of armors that should be used for any “Goal”.
~~~~~~
Armors
- Body
- Helm
- Gloves
- Boots
~~~~~~
Low level bots
- Body : Anything with the most defense
- Helm : Biggons Bonnet, or most defense until then.
- Gloves : Anything with stats added
- Boots : Goblin Toe, or most defense until then
80 Strength
- Hawkmail
- Coif of Glory
- Fire Touch
- Goblin Toe
120 Strength
- Rockfleece
- Vampire Gaze
- Venom Grip
- Blood Bather
150 Strength
- Rattle Cage
- Demonic Circlet
- Venom Grip
- Blood Bather
160 Strength
- Iron Pelt
- Demonic Circlet
- Ghoulhide
- Blood Bather
170 Strength
- Spirit Forge ( Until 235 strength, do not use crow caw for final build )
- Demonic Circlet
- Ghoulhide
- Blood Seeker
200 Strength
- Spirit Forge
- Manic Cranium
- Hellmouth
- Blood Seeker
250 Stength
- Raven Caw / Duriels Shell (debatable)
- HPOL Helm
- Satans Claw
- Troll Shoes
280 Strength
- Shaftstop
- HPOL Helm
- HPOL gloves
- Troll Shoes
320 Strength
- Adamant Chest
- Shade Helm
- HPOL Gloves
- Troll Shoes
350 Strength
- Guardian Angel
- Shade Helm
- HPOL gloves
- Troll Shoes / Shade Boots (debatable)
390 Strength
- Black Hades
- Kevlar Helm
- Shade Gloves
- Heraldic Feet
420 Strength
- Corpsemourn
- Heraldic Head
- Shade Gloves
- Heraldic Boots
I will have more to come. Sorry for the roughness.
-Alan