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Forum > Hints > [Guide] Freaking - How to and Why
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Fishwick [134]
Moderator
rank 2
2017-04-16 21:16:29
[1 year, 211 days ago]

Freaking is a way to equip better armours than you would normally be able to buy. It's done by finding equipment that gives plenty of strength and dexterity (for example, Twitchthroe, +6 str, +6 dex), equipping that to temporarily increase your stats, and then equipping new, better armour and weapons that you wouldn't normally have access to.

To use a really simple example, imagine you have this pretty strong level 20 bot. It's got great armours and would beat most other level 20s. It pretty much can't be improved without freaking.

Level 20 war hammers (x2)
                             STR  CON  DEX  INT  ARMOR
Hawkmail                                +4         120
Duskdeep                      +2        +4          55
Bloodfist                          +4   +3          17
Goblin Toe                    +4        +3   -2     32
war hammer           (16-32)
war hammer           (16-32)
                              +6   +4  +14   -2    224

STR :   67 =   61 +6         Left-hand  : 26.7-53.4
CON :   39 =   35 +4         Right-hand : 26.7-53.4
DEX :   24 =   10+14         HP         : 440
INT :    8 =   10 -2         Block      : 5.00%
                             Absorb     : 29.93%

Decent bot with a lot of camping and effort put in, but pretty basic and not properly planned. With those stats, you could focus entirely on +strength armours and get yourself some mauls by buying the following armours:

Level 20 mauls (x2)
                             STR  CON  DEX  INT  ARMOR
Twitchthroe                   +6   -8   +6          60
The Face of Horror           +10   -2   -4   -3     48
Fire Touch                    +5             +4     40
Goblin Toe                    +4        +3   -2     32
maul                 (25-50)
maul                 (25-50)
                             +25  -10   +5   -1    180

STR :   86 =   61+25         Left-hand  : 46.5-93.0
CON :   25 =   35-10         Right-hand : 46.5-93.0
DEX :   15 =   10 +5         HP         : 300
INT :    9 =   10 -1         Block      : 5.00%
                             Absorb     : 26.83%

Once you have equipped your mauls, they're yours! So they aren't going anywhere, now we can put on some proper armours on, helped with our temporarily higher strength and have a build like this:

Level 20 mauls (x2)
                             STR  CON  DEX  INT  ARMOR
Venom Ward                         +3   +3         130
Blood Finder                  -5   +5   +7   -4     70
Bloodfist                          +4   +3          17
Goblin Toe                    +4        +3   -2     32
maul                 (25-50)
maul                 (25-50)
                              -1  +12  +16   -6    249

STR :   60 =   61 -1         Left-hand  : 40.0-80.0
CON :   47 =   35+12         Right-hand : 40.0-80.0
DEX :   26 =   10+16         HP         : 520
INT :    5 =   10 -6         Block      : 5.00%
                             Absorb     : 31.56%

We don't have the strength required to wield the weapons or half the armour anymore, but that's fine and within the rules of the game. This new bot has better weapons, higher health AND absorb and would absolutely dominate the first one in any type of tournament. (That being said, examples are entirely for demonstration and you don't need to point out if you could freak a level 20 better!)

Freaking has downsides, such as insane camping and kudo requirements (stars help a lot), but it can make bots of a much higher quality when properly planned. If you want to do well in tournaments, its pretty much a requirement to be Freaked, but it's generally not recommended for scoring as the downsides outweigh the advantages.

This doesn't cover everything you need to know about Freaking as it's just an introduction, so if you have any questions feel free to message me or post here.


 
xholywrath2017 [29]
rank 5
2017-04-17 08:33:04
[1 year, 211 days ago]

Good explanation as usual Fishwick


 
mrvain3 [21]
rank 4
2017-04-18 01:57:53
[1 year, 210 days ago]

Looks cool. I will have a read through this when I am not at work ;-)


 
D3FT0N35 [89]
rank 9
2017-11-28 08:54:26
[351 days ago]

I always assumed if I had some special armour that gave me more strength, then swapped and now my weapon was more than my bot could have otherwise, I would get some sort of penalty or negative during combat.

If that's not the case, I've been doing this all wrong haha.


 
wild5 [43]
2017-11-28 11:28:16
[351 days ago]

In bots2 if you "freaked" your bot your armor would break every time combat damage happened (I think)

Not the case in bots4.


 
D3FT0N37 [33]
2017-11-28 11:30:07
[351 days ago]

Ah, that makes sense. Last time I played, it was Bots2. Good to know I'm not crazy.


 
Sully [130]
rank 9
2017-11-28 11:33:40
[351 days ago]

Noone said you weren't crazy :p


 
Gpof2 [131]
rank 9
2017-11-28 12:31:18
[351 days ago]

Your gear will still break faster than normal, but it's way more manageable/viable than it was on bots2.


 
Forum > Hints > [Guide] Freaking - How to and Why
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