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Forum > Bugs > Weapon condition
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Zabo [71]
2011-08-02 21:34:48
[13 years, 115 days ago]

I've recently went into the workshop to spend some stat points when I noticed the damage for my left and right hand weapons are different. I was thinking "there's no way I would forget to equip 2 of the same weapon" and when I went to check, I found out Ender implemented the "condition" of armor and weapons so it "degrades". But then I noticed something is up, my left arm has 3915/4000 and says 93% condition. My right arm has 3916/4000 durability and says 87% condition. This may not sound like much but it makes one of my weapons hit 34 less damage than the other.

Right-hand dmg: 167 - 500

Left-hand dmg: 178 - 534 I was wondering, is this a bug or if it's supposed to happen? The weapons I currently have equipped are conqueror's axes.


 
Alan [119]
2011-08-02 21:38:07
[13 years, 115 days ago]

your right hand is the first to hit. then if your opponent doesnt block you, you can hit with your left hand. so, your right hand always takes more damage


 
Dipsy [131]
2011-08-02 21:38:15
[13 years, 115 days ago]

basically the condition percentile is what dictates the degrading of weapons and armours from what i've observed playing. Usually this is always at 100% until your durability has gone right down to zero. Since your weapons are pretty new, and yet your condition on weapons are below 100%, it leads me to think you dont have enough kudos to afford the repair costs at the end of your fights?

Let me know if im wrong


 
Zabo [71]
2011-08-02 22:04:10
[13 years, 115 days ago]

oh yeah! I haven't checked that, I've been fighting the same bot for a while, my weapon's condition was pretty low for a bit, I got up to a 17k kudos repair cost. I didn't even think that's what the repair cost was for! thanks a ton! I've always thought the repair cost was a money sink or something.


 
Forum > Bugs > Weapon condition
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