With the current attack limit system (http://bots4.net/forum/1/24), each attack is reset after 48 hours. In light of what will likely become the new clan system (http://bots4.net/forum/4/216), I'm proposing less restrictive attack limits: at the same time every day, all attacks are reset. The limits themselves and corresponding level ranges stay the same.
Whoring will still be around in the new system, but much less advantageous than it has been in the past. Less limits on attacking will allow for more legitimate attacking, particularly against "real" bots in top clans with lots of energy. One of the issues brought up with the new clan system is that the amount of energy you can take from a clan is capped. This will help a bit with that.
Also, this system would be much, much simpler in terms of implementation. There would be less data to store and it will be easier and faster to search. Computational resources haven't been an issue so far, but the game hasn't really been put under any stress yet (I think most players at once is around 20-30).
Anyway, those technical details are less important, but something to think about. Are there any really obvious reasons why this would be a bad idea?
suggestions
Administrator 2011-02-12 18:11:48
[13 years, 288 days ago] |
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Administrator 2011-02-15 10:50:47
[13 years, 285 days ago] |
No objections it seems, so I'll put this in at some point. |
2011-02-15 15:16:00
[13 years, 285 days ago] |
I like it. More chances to attack, what's there to complain about :D |
2011-02-15 15:25:47
[13 years, 285 days ago] |
More chance to get attacked maybe... |
2011-02-15 16:37:08
[13 years, 285 days ago] |
if you suck, you'll be destroyed, i like it |