I think the experience buff should be 200%/300%/400% as there is no reason for trainers to take that one since the battle speed buff does the same thing and we get more trains in. (Then again I just remembered that equipment will take more damage with the speed buff, whilst writing this, so I suppose it is ok like it is)
What sort of damage/stat buff are you planning Ender?
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Also regarding the cost of the buffs. What does 150% battle speed mean? 50% faster than normal? There should be a discount for taking the larger more costly buff. At the moment the smallest buffs work out much more cost effective.
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yes but, assuming you can only use one of the same kind a buff at a time, the smaller buffs would take much longer to get the same result, so buying the bigger safes you time. There for they should cost more.
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you can only use 1 at a time?
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This is a little too childish :// buffs.. like a pokemons or Dragon ball ;D aura
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Find me any decent rpg, which doesn't have buffs, and I will give you a cookie.
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This is awesome. Don't forget that once you blow through your current achievement points the buff usage will slow down a lot.
On that note though, they do seem kinda cheap. Maybe it just seems that way cause I have a few plat achieves. I never really looked at how many points you get for bronze and silver achieves :P
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Yes, this game is good, but do not overdo it
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Not related to anything that's been said yet, but would it be possible to add a confirmation whenever you buy a buff? It would suck to misclick and get a buff that costs 100 points that you don't need, say +250% kudos on a training bot.
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i guess you can cancel it if you do missclick
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Mithrand, the time factor doesn't matter much since 100 battles are over real quick. You will eventually run out of points as well. Personally, I would take the cheapest buff all the time to make the maximum use of my points.
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I dont think that will get you a refund though
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It's 1000 fights.. not 100
The Introduction one is only 100
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Oh ok, 1000 seems much better.
When are resets going to be implemented?
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Don't forget that once you blow through your current achievement points the buff usage will slow down a lot.
And that's where buying stars is king.
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Also competing for top monthly slots just got WAY more real :D
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When are resets going to be implemented?
Talked to Ed about this today. He mentioned that we could expect it on next update, but he doesn't know when he will have time for it.
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Hey thanks Off, really wanted that but hey, I'm more than satisfied with the buffs \o/
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These buffs are a very good addition. Makes the trophies mean a lot more.
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Well, personally I'm waiting for reset function for a pretty long time already, so... :)
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Resets should only be allowed once a week or so. Otherwise I could get 20k achievement points in a day.
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I think you should be able to send points and buffs to other players :D
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Hell yes I'd love to be able to make a new bot, get to 50 and gain all the juicy points, then send them all to my main/leveler!
I doubt very much that that will happen though.
Wait, is that right, that that? That.
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Also regarding the cost of the buffs. What does 150% battle speed mean? 50% faster than normal? There should be a discount for taking the larger more costly buff. At the moment the smallest buffs work out much more cost effective.
150% is +50%.
I disagree with you on the discount, buying a bigger boost for a shorter duration should be more expensive.
And I have another suggestion, if you cancel a buff, you should get some points back. Let's say I cancel a buff I bought for 18 points after 150 fights, then I should get floor(18*0.85) points back.
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I think you should earn points as you level up along side the traditional 4 stat points. This would just add a additional level to the buff system that would work alongside the normal way bots2 played.
Lv 1-50 (+1 point Per level)
Lv 51-125 (+2 point Per level)
Lv 126< (+5 point Per level)
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I disagree with you on the discount, buying a bigger boost for a shorter duration should be more expensive.
Yeah, I think the costs are just about right. Initially thought the buffs last only 100 battles. 1000 battles makes it harder to choose which buffs to use. (which is good :)
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Nice update Ender, buffs are an awesome addition. I would however like to see a little tweaking regarding their effects. My initial thoughts revolved around what their role should be and it just seems like the current effects are too excessive and will play too bigger part in the game. Somewhat paradoxically buffs should be both unique and forgettable, an effect that won't severely hinder your progress on the game if you don't have it. Even 1.5x battle speed / experience is way over the top.
Another minor consequence of the current state of buffs is the breakdown of comparative analysis between bots2 and bots4, something that Ender has stated he wants to retain if possible.
I would also like to see a 'tiered' system of buffs introduced. Inadvertently each of the current buffs are classed into one of three tiers; I, II and III. Only one in each tier could be activated in this system, meaning a player couldn't activate both a 'Spirit of Wolf III' and 'Kodiac's Endless Intellect III'. This would add a little more strategy to the game (When more buffs are introduced) whilst limiting their overall impact.
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Only one in each tier could be activated in this system, meaning a player couldn't activate both a 'Spirit of Wolf III' and 'Kodiac's Endless Intellect III'.
I like this.
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-1 because of this.
Even 1.5x battle speed / experience is way over the top.
Which I disagree with entirely.
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Even 1.5x battle speed / experience is way over the top.
Compared to bots2, that's certainly true. With a few thousand achievement points and half a dozen platinum achievements, you can keep the tier I buffs on pretty much permanently since they're so cheap. 1.5x levelling speed is a pretty massive increase, so it does diminish the comparability between bots2 and bots4. That said, bots4 is an entirely different game heading in its own direction, so I'm ok with that.
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I would like to see compounded buffs meaning I can buy "Kodiac's Endless Intellect III" multiple times and have the fights allowed compounded upon one another ie: 1k fights first purchase, 2k for the 2nd, etc. This way I don't have to return the trophy page to purchase it again only after the I have used up the 1k fight duration.
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Man are you lazy or what? It takes like 3 clicks and eight seconds to do that.
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So? :P It's still a valid and thoughtful suggestion you douche, go troll the other sections of the forums.
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You are correct, please excuse me.
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Ok, take this bot for example: http://bots4.net/profile/8049/SpeedCamera
In less than 10 minutes I was able to get to level 50. That's a rather large portion of the game I was able to skip in 2 trains and 8 fights. I did do it with 'Aura of Eternity' activated (Which needs a major tweaking) and I could probably shave it down to 5 minutes next time. I predict I could get to level 100 in around 45 minutes as well.
Personally I don't like the direction buffs are going, so I ask Ender to take a look at what role he wants them to take in the way we play this game.
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Hmm, I should have taken a screenshot, it seems to have been attacked a few times whilst I wrote my post. Rest assured it was 2 trains and 8 fights.
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Maybe the Aura of Eternity could only affect trains, you can level up 4 or 5 times in one fight without it and with it you can easily get from lv 10 - 25 in 1 fight against a ratio whore.
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You got to level 50 real quick but your equipment is probably real poor. Getting kudos and equipment is going to be the more difficult part if leveling too fast. Will be too weak to beat kudo whores.
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Okay, it appears Rene Descartes doesn't like Aura of Eternity and his(her?) argument is that you can level super fast with buffs and that makes any level under 100 invalid.
I'd like to counter this. Just because you can do something doesn't mean that everyone will. I certainly don't want to make any bots over level 100 any time soon, I might have too with my main but that's not because I want too, it's because lvl 82 Answerers suck for energising. It is much easier to get energy the lower level you are. I think it's awesome that I can now buy a couple of buffs to help me level out of this zone faster.
I for one haven't used Aura of Eternity at all, except for just now (accidentally) when I logged on with a lvl 37 to fight your "increased velocity" and Saiyan Z is correct, it really sucks. I mean shamshir's at level 50? I could quite probably beat it with my lvl 23 if I could fight it.
Absolutely no offence intended but I think you are wrong. You're "tactic" of leveling incredibly fast will leave the bot with a dearth of kudos and decent armor, if this isn't a problem for you then please, level up to 125, my min con int bot needs some targets.
This is not a flame or a troll at Rene Descartes, he(she?) is providing one viewpoint and I another, different, one. I happen to think that little crown is the shit and I really don't see the point in being lvl 100+, or even 80+. If the buffs mean more high level bots then I say that's great.
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Hmm, perhaps ReneDescartes doesn't just not like Aura of Eternity:
unique and forgettable, an effect that won't severely hinder your progress on the game if you don't have it. Even 1.5x battle speed / experience is way over the top.
I'm not sure that I totally disagree with this but yeah I just happen to like the buffs as the gamebreaker they are just now. Like Ender has said, if you use them to go full burn you'll run out pretty fast, and realistically once you have all the easier ones the only way to get more is to donate or be top 10~100 in a lot of things.
Not sure where I'm going with this. I think I'm just posting because most of the feedback about the update seems to be that it needs to be nerfed, which I honestly think is lame. I would like to be able to understand how you can not think these buffs are totally awesome but I just can't.
Um, to suggest something and not just be opinionating (I know it's not a word, nos) perhaps you could limit lower level bots to lower tier buffs if so many people are not satisfied with them, as seems to be the case.
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or just pause them? like run the battle speed and kudo buff without the exp buff? ow wow! no one thought of this??
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or just pause them? like run the battle speed and kudo buff without the exp buff? ow wow! no one thought of this??
Pffft, this was the first idea that came to my head after buff implement ^.^
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same, but obviously it just is not good enough for some people
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I like the buffs because it gives you an option to level up fast or not. Some people will choose to stay at lower levels.
Note: I found Aura of Eternity to be not so great for making low level bots as you level up too fast. So it is not easy to accumulate enough kudos to buy equipment. If making a really low level bot in the lvl30-lvl50 range I'd switch off the Aura of Eternity and get the max kudo buff asap. Maybe even the battle speed buff.
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Obviously the 2 bots I made are terrible, how else would I have gotten them to level 50 so quick? It wouldn't have been hard to sacrifice an extra 3 minutes to make them semi-viable. Anyway, I'd like you to ignore the online time of the bots I made and look at how many fights it took me to get to level 50. Surely somebody else thinks this shouldn't be possible, regardless of the % of people that may actually want to do it?
All I'm trying to say is that buffs need to be nerfed quite a bit (<<150%). For me the role they play is too influential, I'd prefer buffs to be a handy background addition, something that won't severely hinder your progress if you don't have them activated. That said, if Ender likes them how they are (As well as the majority of users) I'll deal with it, I just don't think buffs should be the gamebreaker of bots4. Although you do have the option, if I wanted to level fast it shouldn't mean I'll get to level 100 without using buffs and level 140 using them.
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When the 30 day ip fix is implemented it won't be as easy. You'll need low level ratio whores that you haven't used for a month, and someone else to whore those bots for you.
I'd rather spend another hour extra training than go through all that effort.
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My initial thoughts revolved around what their role should be and it just seems like the current effects are too excessive and will play too bigger part in the game. Somewhat paradoxically buffs should be both unique and forgettable, an effect that won't severely hinder your progress on the game if you don't have it. Even 1.5x battle speed / experience is way over the top.
I was thinking about this too. 2.5 times the XP per fight, 2.5 times as many fights. You can level up 6.25 times faster than before. This seems like an extreme difference to me.
Don't get me wrong, i like the buffs. But in most games they give you +5%, +10%, maybe +20%. Compared to that, +150% is enormous, and especially because the XP-buff and speed-buff enhance each other, it becomes +525%
So yea, maybe not the most popular opinion, but i think they're overpowered. I know they're a temporary bonus and that they come at a price, but still.
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