suggestions

Forum > Suggestions > Level requirement on buffs
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Champion [63]
2011-08-22 13:21:25
[13 years, 97 days ago]

So that people can't get them too early, and still have something to look forward to. Similar to Jans' suggestion on the eternity buff.

I don't see much of a point using spirit of wolf 1 if i can get 3 (I am aware of trophy point cost)

25, 50, 100? Just an example.


 
LotsOfWaffles [55]
2011-08-22 13:23:23
[13 years, 97 days ago]

Thats somewhat unfair to people who play aiming to get trophy's. Having all those points but only being able to buy shitty buffs with them.


 
Champion [63]
2011-08-22 13:24:23
[13 years, 97 days ago]

If they're aiming just to get buffs, I'm sure passing level 100 and beyond would be a goal...


 
Champion [63]
2011-08-22 13:24:35
[13 years, 97 days ago]

I mean achievements


 
ziaodix [96]
2011-08-22 13:36:21
[13 years, 97 days ago]

I don't like the idea of hindering lower levels.


 
Mithrandon [114]
2011-08-22 18:18:28
[13 years, 97 days ago]

instead of lvl based you could base it on the trophies them selves. like if you wan't a tier II buff (like the spirit of wolf II) you should unlock a silver trophy first.


 
Ender [1]
Administrator
2011-08-22 21:31:28
[13 years, 97 days ago]

I'll have to think about this some more, but my initial reaction to level requirements for different tiers is that I like this idea. Gives people something to aim for.


 
Vector [124]
2011-08-22 22:17:38
[13 years, 96 days ago]

instead of lvl based you could base it on the trophies them selves. like if you wan't a tier II buff (like the spirit of wolf II) you should unlock a silver trophy first.

This is actually a good idea. To require a certain amount of trophies to be able to use the higher buffs. I like this idea.


 
Champion [68]
2011-09-02 09:45:48
[13 years, 86 days ago]

Bump


 
Dipsylol [122]
2011-09-02 10:50:50
[13 years, 86 days ago]

it's not hindering lower levels at all, it's putting the buff effects into proportion to the player level.

you know when you played final fantasy, and they had Fire/Fira/Firaga - scaling powers of spells. You couldn't use firaga before late into the game, and that was balanced and complied completely with common sense.

that's the sort of thing champion means. this is a really good idea as ive heard talks about buffs needing a nerf and realized it myself after using them, this idea with well-thought through level requirements would possibly even eliminate the need to even change the buff effects. if this was implemented it would also encourage more variation in the game, instead of the vast majority of clan-oriented play happening at 50-100.

i think 25/50/100 can definitely be improved upon, 200% of anything at 50 is still well powerful... level 50 seems too early to have double xp/kudos/fight speed. especially as they have the potential to stack with each other.

i think 25 is a nice place to start, since the early 30s can be grim before the exp drop if you cant beat terminatrix. the 200% buff perhaps could come at 70 or 75, with the final one at 120 or 130.

so 25/70/120 is what im leaning towards at the moment as a template.


 
BadAss [98]
2011-09-02 11:41:29
[13 years, 86 days ago]

I don't see a reason to put level requirements. If people want to blast through level, let them.

Even with my knowledge of low levels, it still takes me a good 2-3 hours just to get to level 36. And I've built probably over 100 bots. Now, it takes me under a hour. BUT I still know what points to put where and what weapons to buy to make it go by quick.

I know when I start a new game, if the first few minutes are 110% fun, I quit. If I can get to level 10 in a few minutes on any game, I will log back in a second time to see what else I can do.


 
Satanus Inaximasus [130]
2011-09-03 07:32:22
[13 years, 85 days ago]

i think there should be a level restriction on items also as i think its abit mad that in bots2 i could make an oblit bot at lvl 169


 
Dipsylol [123]
2011-09-03 08:04:32
[13 years, 85 days ago]

the level requirement is set by the stats required for a build, which you need to level up to acquire, enforced by minimum con rules etc. besides, oblit bots suck at that level i heard.


 
Forum > Suggestions > Level requirement on buffs
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