Ok so far we are having this new energy thing with clans. What can I say from my point of view? energy for a level 20 bot and for a level 132 is worth the same, in this way at the moment, the clan who has the most bots (-ID-) has the most advantages
What I sugest is this, I like energy gain every 1 hour, but 20 energy gain is not logical for all level bots heres my sugestion
1-49lvl bots gain 10 energy every 1hour;
50-99lvl bots gain 20 energy ...;
100-149lvl bots gain 30 energy ...;
150-199lvl bots gain 40 energy ...;
200-249lvl 50 energy;
250-299lvl 60 energy;
300-349lvl 70 energy;
350-399lvl 80energy;
400-449lvl 90 energy;
450lvl+ 100 energy :)
suggestions
<Rapture>
2011-03-03 04:06:18
[13 years, 269 days ago] |
|
2011-03-03 04:09:48
[13 years, 269 days ago] |
I like it. Think it can be even more energy for lvl 200+. Just to give some incentive to trainers aswell :). |
<Rapture>
2011-03-03 04:17:16
[13 years, 269 days ago] |
Well ya know every moth has ~ 720 hours, 720*50 = 36 000, I think its pretty good for abot with no targets. |
2011-03-03 07:37:24
[13 years, 269 days ago] |
I'm not sure I like this idea. Why wouldn't a bigger clan have the upper hand? |
2011-03-03 07:47:35
[13 years, 269 days ago] |
Low bots will not always have the fighting advantage. |
2011-03-03 09:29:04
[13 years, 269 days ago] |
1) let's not change variables too soon, let's see how the current settings works out first? |
2011-03-03 14:52:41
[13 years, 268 days ago] |
Why not put a cap on energy regen....I have 3,654 gained energy after a total of 2000 energy my energy doesn't regen anymore |
2011-03-03 15:32:23
[13 years, 268 days ago] |
So if you´re good, you get a penalty? Dosn´t make sense to me. |
2011-03-03 16:09:55
[13 years, 268 days ago] |
A bot that sits there (No attacks or Defenses) can only get 2000 Energy |
2011-03-03 16:31:58
[13 years, 268 days ago] |
I dunno, Just take their energy. The reason why a lot of IDs inactive have so much energy is that there are not many actives playing incredible low... the most active energy zones are 70-90. Theres also the fact that people are limited to one bot. When everyone can have a bot level 20,30,40,50,60 and so on, you can bet that there will be a lot less bots sitting around gaining their energy with no one molesting them. |
2011-03-03 16:34:08
[13 years, 268 days ago] |
Sorry about the double post, woulda edited: |
<Rapture>
2011-03-03 16:56:00
[13 years, 268 days ago] |
its not going to be that easy to level up now, becoz we dont have bonus xp, take away 33% of a leveling speed. |
2011-03-03 17:46:37
[13 years, 268 days ago] |
We'll have to see how it works out in ob. Too early to debate possible solutions to possible problems. |
2011-03-03 21:06:52
[13 years, 268 days ago] |
What if clans were ranked by how much they have fought? Like the (+7000). -ID- would still be lead, but it would change the ranks for most of the other clans. |
Administrator 2011-03-03 22:04:45
[13 years, 268 days ago] |
I like the idea of variable energy regen and I like the idea of there being some benefit to playing a bot long-term and getting to higher level/more wins. I also think it's too early to be making any significant changes to the system though. Until open beta it will probably be hard to draw very many conclusions. |
2012-01-28 14:14:27
[12 years, 302 days ago] |
Necro bumpity bumpity for the comment from Ender. Any chance you will change energy regen to a more dynamic formula? The current system is imbalanced and favors the folks from 20-60ish by a wide margin over 60-100 and especially 100+. Without dumpers 110+ will MAYBE accommodate 3 bots with decent energy gain for month (120-160k). That is without dumpers (which shouldn't really be factored in as a base standard). As it is now, even with the (highly annoying, but legit) ratio whoring low levels you can still thoroughly destroy any bot 70+ just going from 20-50 and it isn't even close, and further, this region can accommodate 20+ bots all scoring 200-400k easily. This system should really be looked at again; not to favor one level region over another, but to come to some sort of balance between the two. Something should be done for the folks who would like to score energy, but are forced not to due to lack of targets (110+). The game shouldn't ONLY revolve around the very early levels. If/when the game become too top heavy favored you can always change the system to again become rebalanced. It shouldn't be too much code to fix energy regen balance. |
Administrator 2012-01-30 12:58:44
[12 years, 300 days ago] |
I'll let you wait and see. :) |
2012-01-31 03:01:44
[12 years, 300 days ago] |
I hate waiting... |
Nosferatu [1] <Solo Act>
2012-01-31 21:35:27
[12 years, 299 days ago] |
I hate seeing. |
<123>
2012-01-31 21:52:38
[12 years, 299 days ago] |
I hate you. |
2012-01-31 22:11:00
[12 years, 299 days ago] |
I love you too neps |
<123>
2012-02-01 02:41:01
[12 years, 299 days ago] |
How about this: The amount of energy gained per hour doubles every 50 levels. <50 = 10/hour And before you think it's too much, think of this: just exactly how many bots are 150+? Are 200+? Compare the targets at level 20 and at level 120, trust me, there is more than ten times the amount of targets. |
2012-02-01 05:20:17
[12 years, 299 days ago] |
the amount of targets will change with time, we already have over 15,000 bots registered. |
Saiyan Z [140] 2012-02-01 10:24:00
[12 years, 298 days ago] |
The number of 0-50 bots will always be more than 50-100. Even more so as more bots are built. So over time the discrepancy in number of targets will get worse. |
2012-02-01 10:39:01
[12 years, 298 days ago] |
Keep in mind though isn't just the raw numbers, but also in the types of bots that are 1-50 versus those that are 100-150. At the end of bots2 there were more bots that were 1-100, but lets face it. you had to be 130-150 to compete. |
<123>
2012-02-01 10:40:27
[12 years, 298 days ago] |
Plus, unlike floR, Ender never deletes bots. So yeah. |
2012-02-02 00:22:55
[12 years, 298 days ago] |
I wonder if ender will ever delete bots... thinks |
2012-02-02 15:56:33
[12 years, 297 days ago] |
+1 for OP idea. like it |