zero ratio bots should not accrue energy and/or should be unattackable.
suggestions
Head Moderator 2011-11-02 10:29:48
[13 years, 25 days ago] |
|
2011-11-02 10:30:37
[13 years, 25 days ago] |
Tried to say the same thing... :'( -Alan |
2011-11-02 10:32:22
[13 years, 25 days ago] |
0.0-0.99? |
Head Moderator 2011-11-02 10:35:09
[13 years, 25 days ago] |
0.1 would not be zero ratio. |
2011-11-02 10:36:06
[13 years, 25 days ago] |
Neither would any bot with at least 1 win. |
2011-11-02 10:38:31
[13 years, 25 days ago] |
I always thought that the higher the ratio the more you generated per hour. Nothing crazy mind, standard 20 for a 1.0 ratio. 0.01 - would be 1 or something 0.5 is 10 2.0 is 24 Etcetera |
2011-11-02 10:49:44
[13 years, 25 days ago] |
I think higher level bots should accumulate more energy than lower levels too |
Administrator 2011-11-02 22:22:13
[13 years, 24 days ago] |
0 ratio = 0 regen sounds like a good addition to my upcoming "make dumping less attractive" update. |
2011-11-02 22:43:30
[13 years, 24 days ago] |
I'm not sure I agree, if you look at the ratio's of dumpers they aren't 0.00 The whores, however, will suffer the most and there is where the majority of players get their energy. Plus, dumpers can just attack some 0.00's and up their ratio a bit.(implying that the dumpers are decent bots whored to transfer the energy) |
2011-11-02 22:47:06
[13 years, 24 days ago] |
I personally like 0.0 ratio bots due mostly to xp gain. I hate the high xp gain high ratio bots give me since it levels me quicker than my builds allow for. Even with full -int gear and 5 total int the xp gain would be quite a sum. I just attacked a bot with a 13 ratio to test this thought and found out I gain 1.7% of my level per win on average. It would take about 59 wins to gain a level, all for a gain of around 1180 energy. If you cannot gain energy (or a stupidly pissy amount) from bots with low ratios than you will have to do something about the xp gain from high ratios Ender. I wouldn't mind the 1 total int thing or xp reduction buff you were talking about though. Just voicing my opinion. |
2011-11-02 22:51:31
[13 years, 24 days ago] |
I mentioned this in chat, but I want to say it here. I hope these changes you make do limit the effectiveness of dumpers(not a big fan) but I hope the changes you make are positive(bonus's for doing it the way you want) not negative(limiting something). Same result, happier playerbase. |
Administrator 2011-11-02 22:52:06
[13 years, 24 days ago] |
Competitive players naturally gravitate towards the path of least resistance for obtaining energy. None of these things I'm adding are 100% deterrents for dumping, but they do make it harder and raise the barrier for the tactic. Zalfor, that will be addressed in the update as well. So will a lot of the other things that have been brought up in this thread actually. |
2011-11-02 22:55:38
[13 years, 24 days ago] |
I is happy camper now :) EVERYBODY GETS A FREE COOKIE! Bu really, I'm glad to hear of the changes. I was kindof hoping they'd be this month though :( But hey, Endermas is coming. |
2011-11-03 01:58:15
[13 years, 24 days ago] |
*steals Zal's cookie* |
<Apex>
2011-11-03 13:44:07
[13 years, 23 days ago] |
*grabs cookie off DNM and runs* |
Nosferatu [1] <Solo Act>
2011-11-04 18:52:38
[13 years, 22 days ago] |
Endermas. Nice Zal. You should trademark that. :P |
<123>
2012-01-23 19:26:47
[12 years, 307 days ago] |
bump. still a good idea. |
<123>
2012-01-23 19:27:53
[12 years, 307 days ago] |
Anything lower than 0.1 = no regen. |