suggestions

Forum > Suggestions > A few ideas
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BFal [158]
2012-03-14 02:34:56
[12 years, 257 days ago]

Here we go...

1: A buff (maybe non-purchasable) that gives one a certain amount of -requirements for showroom items. (maybe x showroom refreshes) 2: Skills buffs. Defensive, offensive... not only intelligence-based (kudos/exp) 3: Skills. If one bot is STR is certain % ahead of DEX he is a "strong bot": He gets to negate some of the armour of other bots when he is attacking, but too much steroids made him stupider and that shows when he is atatcked! Dex - maybe does some extra strikes right after blocking, but then on the negative side he gets to lack something... 4: Item dropping. Maybe permanent, or swapping with target(for shields, weapons) or simply... during a fight a chance of "Bot1 dropped his Spiked Club and will continue bare-fisted. Same for shields...


 
neps [330]
<123>
2012-03-14 06:17:49
[12 years, 257 days ago]

So, a freaking buff?


 
Satanus Inaximasus [197]
2012-03-14 07:38:46
[12 years, 257 days ago]

i like the dropped item idea as it will give people the chance beat bots thats alot higher in level :)


 
BFal [159]
2012-03-14 09:04:41
[12 years, 257 days ago]

Yes, a freaking buff. But one that you get on any bot... not on the one you particularly want. And also.. for a certain amount of (same bot made) showroom refreshes so you couldn't camp with another and just enter and buy the good item.

Another twist of that might be a simple item-in-the-shop buff... of varying item stats...

You got the same Long Sword from the same swordsmith, but the big guy was a bit drunker the night he hammered yours :D


 
neps [330]
<123>
2012-03-14 10:18:21
[12 years, 257 days ago]
Yes, a freaking buff. But one that you get on any bot... not on the one you particularly want. And also.. for a certain amount of (same bot made) showroom refreshes so you couldn't camp with another and just enter and buy the good item.

I really don't understand this. Everytime you refresh the showroom, you lose a buff charge? Every minute you lose one charge? It makes no sense.


 
BFal [159]
2012-03-14 10:19:57
[12 years, 257 days ago]

yep... so you have a certain amount of time/tries to "super-freak" a certain lucky bot...

just to make the game a bit more unpredictable.


 
Kudos [179]
2012-03-14 11:11:01
[12 years, 257 days ago]

I asked you "Is it A or is it B?" and you answered "Yes." Which is it? :/


 
Kudos [179]
2012-03-14 11:12:08
[12 years, 257 days ago]

Nothing wrong with suggesting I guess. But if you want my opinion I think these are all quite silly.


 
Rith [75]
2012-03-14 11:13:33
[12 years, 257 days ago]

<--- is confused


 
neps [330]
<123>
2012-03-14 11:37:48
[12 years, 256 days ago]

Yeah, I don't know if your suggestion says:

A. A bot will lose a buff charge every minute.

or:

B. A bot will lose a buff charge every time it actually refreshes the showroom.

That said, I still think this suggestion is on the same level as "BANK!"


 
Trio [166]
2012-03-14 12:14:05
[12 years, 256 days ago]

I don't think counting the number of times the showroom is refreshed would work, because the person could simply use a different bot to monitor the showroom until the desired equip is stocked.

It was interesting about the dropped item idea, but I don't think it should last for the remainder of the fight, maybe for a certain number of turns, or number of turns based on how much damage the hit did. That's sort of like a disabling blow, except only on one limb.


 
Draoi [51]
2012-03-14 14:46:45
[12 years, 256 days ago]

paragraph crits my eyes for over 9000 damage. :<


 
Trio [166]
2012-03-14 15:39:12
[12 years, 256 days ago]

Ineffective use of white space, (black space in this case) -10 points.

-Advanced Technical Communication (Business Writing)


 
BFal [159]
2012-03-15 02:09:26
[12 years, 256 days ago]

I don't have a "choice" between A and B... I'm just throwing stuff out there. Call it pseud-brainstorming if you wish.

Am I to decide whats going to happen? Lets just strive boldly for a better game...


 
Forum > Suggestions > A few ideas
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