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Forum > Suggestions > More variety for bots color?
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Nosferatu [50]
2012-05-27 13:16:35
[12 years, 182 days ago]

I'm wondering how difficult it would be to allow for a [+] for each separate hex value (2 for red, 2 for green, 2 for blue) thus opening up the bots color variants a lot more to allow for more bots colors.

Also, I understand not allowing 000000, but having the minimum set to 4 is a bit harsh. Perhaps capping it at 2 would be nice. It would still allow for some variation in the darker color schemes why allowing bots to go to dark if they went 222222.


 
Nosferatu [50]
2012-05-27 13:17:08
[12 years, 182 days ago]

not why....while*


 
Nosferatu [50]
2012-05-27 13:17:32
[12 years, 182 days ago]

It would still allow for some variation in the darker color schemes while* not* allowing bots to go to dark if they went 222222.


 
Alan [19]
2012-05-27 17:24:45
[12 years, 182 days ago]

Ed never wanted bots to be able to go "invisible".
I think Aqua even made a script to be able to do it. I don't remember.

I think a RGB color of at least 100 would be cool. Don't allow anything under 100.

So, 00ff00 would work, yet 000000 would not.


 
Ender [1]
Administrator
2012-05-28 01:49:30
[12 years, 181 days ago]

I'd probably want a more user-friendly color picker for this and I don't really think it's worth the time at the moment. Maybe further down the road.


 
Made2shred [99]
2012-05-28 03:44:21
[12 years, 181 days ago]

also access to more 'true' colours would be nice, say if there is one hex that is above 44 then the others can go to 00 (you could get a nice red at #99000 or #CC0000)


 
Alan [19]
2012-05-28 09:55:35
[12 years, 181 days ago]

http://jscolor.com/

Simple js plugin. It does so many things. I'm putting it into my game.


 
User Name [321]
2013-10-08 22:00:29
[11 years, 47 days ago]

Bump...


 
Forum > Suggestions > More variety for bots color?
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