So I got to thinking. Why is it that con doesn't scale with level. Like be a % rather than just 10 health per point. Seems kinda stupid that you need like 10 levels worth of con at high levels just to withstand 1 more hit from your enemy if not more.
I know this is how con has been sense Bots2 and I'm not sure how difficult it would be to change. It just seems like it would make con a much more use full stat if that's what people would even want.