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Forum > Suggestions > Multi-Fight?
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SpaaceMonkee [96]
2013-04-26 15:14:46
[11 years, 213 days ago]

What about an option to initiate a sequence of fights? For example, "Fight X5" that would fight the opposing bot five times in a row. The sequence would be unstoppable by the user, so if you find out you're about to lose five times in a row, tough luck.

Obviously, too high of a multi-fight option, like Fight X100, would eliminate a lot of the dedication required to advance in the game, but it'd be sort of nice to be able to initiate more than a single fight at once.

Perhaps this could be an unlockable option. At level 50 (or 100 or whatever) you unlike a Fight X2, at level 150 you can get Fight X3, and so on.

Thoughts?


 
Jans [87]
2013-04-26 16:29:19
[11 years, 213 days ago]

My thoughts? Big no.

Multi-fight: multiple bots versus each other could be fun. 2 vs 2 for instance. But would probably make energy harvesting too easy.


 
Gpof2 [130]
2013-04-26 21:27:10
[11 years, 213 days ago]

Yea when I saw the title that's what I was thinking too Jans, like a 2v2 or more. But at OP, definitely won't happen.


 
SpaaceMonkee [101]
2013-04-26 21:30:13
[11 years, 213 days ago]

That's a shame. I guess I'll be stuck here forever clicking "fight"


 
SG6 [130]
2013-04-27 04:00:05
[11 years, 212 days ago]

Welcome to the club!


 
Fake One [159]
2013-04-27 07:18:00
[11 years, 212 days ago]

Well, some of us doing it for more then 10 years. Clicking fight is quite addictive.


 
Jans [87]
2013-04-27 08:32:33
[11 years, 212 days ago]

15,224,016 clicks just against trainbots so far :)
For some reason number of fights isnt tracked.


 
Esvrainzas [134]
2013-04-27 16:43:33
[11 years, 212 days ago]

The original suggestion seems to me like autoclicking. That's cheating so like everyone said, it won't happen.


 
New Alan [100]
2013-04-27 18:11:37
[11 years, 212 days ago]

@jans, the number of fights "can't" be tracked because your wins/losses get reset?


 
Jans [87]
2013-04-27 22:09:03
[11 years, 212 days ago]

I guess. But documentation didn't show wins/losses/fights either when the option of resetting wasnt available yet.


 
shoyuken [175]
2013-04-27 22:13:13
[11 years, 212 days ago]

I would like to point out that trains also gets reset when bots reset. So that shouldn't be the determining factor in tracking wins/losses


 
ForThePeople [121]
2013-04-28 12:43:31
[11 years, 211 days ago]

Alan your statement makes no sense, if it doesnt track because you can reset your bots means it resets trains, nullifying your past statement, and it's not tracked I believe because 1 click = a spawn of two stats, so the only way ed could do is if he tracked fights alone, because every instance would have 1 win for someone and 1 loss.


 
Jans [87]
2013-04-28 13:50:33
[11 years, 211 days ago]

They've come up with a clever solution for that problem: "division". I won't get into the technical details right now, but it's a way to work out the number of fights taking everyone's wins and losses.


 
Ender [1]
Administrator
2013-04-28 14:56:00
[11 years, 211 days ago]

@OP: As others mentioned, repetitive clicking is a big part of the game and probably won't be changing, sorry.

@Multiple bots per side in single battles: Could be interesting. I remember this idea from floR's wishlist in bots2. I haven't thought about it though, so no plans to implement it right now.

@Total fights in documentation: Added (with use of magical division operator to avoid double-counting). I don't know why it wasn't there to begin with; I found this thread, but I didn't reply, so that doesn't give any insight.


 
Jans [87]
2013-04-28 16:20:43
[11 years, 211 days ago]

yay, fights statistics :)


 
Esvrainzas [134]
2013-04-28 16:24:46
[11 years, 211 days ago]

Nice! I'll check it right away!


 
Jans [87]
2013-04-28 16:30:04
[11 years, 211 days ago]

Goes to show; complaining helps! And it only took 842 days.


 
SG6 [130]
2013-04-28 17:09:32
[11 years, 211 days ago]

Nonsense! You passed my post count ages ago :(


 
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