What about an option to initiate a sequence of fights? For example, "Fight X5" that would fight the opposing bot five times in a row. The sequence would be unstoppable by the user, so if you find out you're about to lose five times in a row, tough luck.
Obviously, too high of a multi-fight option, like Fight X100, would eliminate a lot of the dedication required to advance in the game, but it'd be sort of nice to be able to initiate more than a single fight at once.
Perhaps this could be an unlockable option. At level 50 (or 100 or whatever) you unlike a Fight X2, at level 150 you can get Fight X3, and so on.
Thoughts?
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My thoughts? Big no.
Multi-fight: multiple bots versus each other could be fun. 2 vs 2 for instance. But would probably make energy harvesting too easy.
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Yea when I saw the title that's what I was thinking too Jans, like a 2v2 or more. But at OP, definitely won't happen.
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That's a shame. I guess I'll be stuck here forever clicking "fight"
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Well, some of us doing it for more then 10 years. Clicking fight is quite addictive.
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15,224,016 clicks just against trainbots so far :)
For some reason number of fights isnt tracked.
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The original suggestion seems to me like autoclicking. That's cheating so like everyone said, it won't happen.
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@jans, the number of fights "can't" be tracked because your wins/losses get reset?
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I guess. But documentation didn't show wins/losses/fights either when the option of resetting wasnt available yet.
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I would like to point out that trains also gets reset when bots reset. So that shouldn't be the determining factor in tracking wins/losses
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Alan your statement makes no sense, if it doesnt track because you can reset your bots means it resets trains, nullifying your past statement, and it's not tracked I believe because 1 click = a spawn of two stats, so the only way ed could do is if he tracked fights alone, because every instance would have 1 win for someone and 1 loss.
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They've come up with a clever solution for that problem: "division". I won't get into the technical details right now, but it's a way to work out the number of fights taking everyone's wins and losses.
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@OP: As others mentioned, repetitive clicking is a big part of the game and probably won't be changing, sorry.
@Multiple bots per side in single battles: Could be interesting. I remember this idea from floR's wishlist in bots2. I haven't thought about it though, so no plans to implement it right now.
@Total fights in documentation: Added (with use of magical division operator to avoid double-counting). I don't know why it wasn't there to begin with; I found this thread, but I didn't reply, so that doesn't give any insight.
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yay, fights statistics :)
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Nice! I'll check it right away!
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Goes to show; complaining helps! And it only took 842 days.
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Nonsense! You passed my post count ages ago :(
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