If you are attacking a bot and accidentally double click fight again, you get told that your target is battling (against you). The only way to find out when that fight finishes is by trying to train or fight against a different target. This can be a hassle when your fights are 50 seconds long.
Can we get the "You are currently battling, fight over in X seconds" instead of "Target is currently battling" if the target is in a battle with you?
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You're not suggesting fight again (etc) links to be placed in there either, so I don't see the problem in extending this to include any bot, regardless, if you are trying to fight and they are currently in battle, allowing us to see when that battle is over.
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It is a pain in the ass with it doing the check for your target battling first before the check to see if you are battling, making this the other way around would definitely save the ambiguity of not being able to find out when the fight ends without going out of your way.
+1 - slight order change on checking for either target being in battle already, and it's only telling you when your fight finishes not when their fight finishes (although if it's you fighting it would be the same)
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Fight again links are fine if it's your timer that's being counted down, I don't think seeing another persons timer is right though because you can queue up being able to fight them in another tab/window.
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A countdown seems reasonable. And just to be explicit (I think Tryhard was touching on this), "fight again" links would probably be bad because it would make onlining/harassing very easy. Either way, I think this is pretty low priority though. Stop double-clicking. :)
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