Dont really need say anything else tbh lol, but this would also help with us being able level quicker as we would be able to get a better win percentage
Surely this could be easier to implement than a exp drop would also be great for when and if we get the exp
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While i do agree with adding new stuff, easier part might not be entirely true.
Adding high level equipment massively fucks with balance and directly impacts every other item.
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I'm supportive of new items in general, but aye, the balance aspect is the tricky part; the actual implementation work for adding new items is pretty tiny once the stats/details are worked out. I'd been talking with Rene awhile back about adding some more items (he designed the most recently-added batch of items), so I just reached out to him to see what his latest thoughts are.
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did rene ever get back to you ender? also are we any closer to getting new shields?
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I mean everyone I've met over the last month seem to be wizards at the game, as a community could we could design some?:)
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What do you mean exactly?
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anything from rene just ender?
also whats the odds this will happen if you dont get any response from him?
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This suggestion part of forum od completly useless...
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you know something fifty i agree with you and i dislike the fact i agree with you on something
i wonder how many suggestions that Ender as liked and actually been done?
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I didn't hear back from him, no.
I'm not against revisiting itemization and doing some sim work myself in the absence of outside trusted feedback, but to set expectations, it's not a high priority (current main focuses are anti-cheating and game promotion).
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