I know there are some threads about this already such as:
http://bots4.net/forum/4/606
http://bots4.net/forum/4/188
http://bots4.net/forum/4/183
http://bots4.net/forum/4/607
There are some good discussion going on there. Some deal with the energy and some deal with what I wanna talk about which is the whole everyone against everyone thing.
Whilst this is nice and good, theres a major drawback. In a sentence its not noobfriendly. Why do we want to be noobfriendly you might wanna ask? Because whilst this game is mostly at the moment played by veterans from blue and green it will not survive if its not approachable to other players.
Clans are not only a vehicle which people use to compete against each other but also a social tool. The current system disregards it as a social tool. Yes theres no clan profiles/forums and whatnot but I'm not talking about that. What I'm talking about is theres no incentive for players to join up a clan, because joining a clan will just get you focused and you stresses you to make your bot the best. Meaning that any bot that isnt a perfect build will have stress. If new players come to the game, they will see that this is a text based game where its mostly repetitive action of clicking on a link in training or fight and camping in showroom. Clans give the added ability to talk to the other players, and feel belonging. But if the new player join a clan all they get is basically harassed endlessly for their energy, no incentive to gain energy except that it helps the clan and generally seeing that their bot sucks, cause most noobs will probably have int and not have alot of redistribution points.
Then theres the fact that theres no point in social clans in current system- that is a group of friends who don't want to serious compete, are just leveling bots, or are bots that belong to a single person.
Possible solutions:
PS: When I mean gain energy it also include steal energy ofc.
1) Bots will not gain energy until lvl 50-80 (depending how extreme you want it to be). This will basically be some kind of noob protection buffer which will allow bots in low levels in clans not to be a target anymore than bots without clans. Most pros will rarely build a energy gaining bot in the section 1-50 anyways as the bot will level too fast fighting and only a very few will build ones that are up to 80. Yes some might build ones to win the tourneys but those again a rarely used to gain energy. Thus most energy focused bots will start from lvl 80+, only a minority will be affected.
Pros: Helps alot of leveling bots to join clans without the worry to just have painted a bullseye on them by energy focused low level bots.\
Helps Community/Social based clans at least in the start up until a possible lvl of 80.
Helps nooblets that dont know that they will get focused when joining a clan.
Cons:
Doesnt help "training focused" clans.
Doesnt help social clans that are high lvls.
2) Bots will have a box when creating that will allow them to opt out gaining energy - forever/Have a onetime ability to change this option to gaining it/not gaining it.
Pros: Will allow those bots who just want to train to high lvls to do their own thing.
Nooblets could hold out longer before getting in the clan war.
Social/Community/multiple bots of others can opt out of the war and be in a clan.
Cons: There will be alot less energy based bots around. But then again we didnt want a whore based game in any case right? And training bots are generally quite high lvl soon anyways if the owner knows what they are doing so they arent in the energy gaining target range anyway.
3) Clans will have a box opting out of the clan war for all their members. Changeable per month or is a choice upon creating of clan and will be permanent whether your in or out of the clan war (or have an onetime option to change this like in option 2)
Pros: Will give the rise of social/community based clans which does not exist at this moment.
Very noobfriendly.
Cons: Less bots with energy to fight around.
Possible spam in Enders mailbox from owners who have changed their minds after a while to want to gain/not gain energy for their clan.
Possible abuse (cant think of any way atm).
4) Theres an A and B league similar to football/Forumla racing. Clans choose their league and will only gain energy from other clans with the same league.
Possible extras such as the top 1-5 clans in league B will move up to League A and the 1-5 lowest clans in league A will move down to league B.
Or no monthly moving of clans, but that League B cannot gain energy beyond a certain amount as stated in another topic that I'm too lazy to read up and reference.
Possiblity to move in between leagues every month?
Pros: Will change the game concept a bit, into a more friendly than the current environment.
Cons: Probably annoying to code this thing.
Lots of critism of this concept as its a new concept.
Less bots for energy to fight for.
Annoying HoF for Ender to code.
5) Some extra XP gain fighting other bots in clans whether they have energy or not.
Disregard any incoherent sentences as Im half asleep during the writing and didnt bother proofreading this ^^
suggestions
2011-04-03 19:01:11
[13 years, 239 days ago] |
|
2011-04-03 19:13:30
[13 years, 239 days ago] |
It's very clear that a lot of though went into this. I feel that right now, clans are a bit difficult to deal with, and making clans more user-friendly would definitely improve the game. Right now, there are mostly veterans playing the game, so I'll bet that there will be a lot of posts saying this is a bad idea. |
2011-04-03 19:16:10
[13 years, 239 days ago] |
>I miss having clanscore a lot. |
2011-04-03 19:17:06
[13 years, 239 days ago] |
>though |
2011-04-03 19:18:07
[13 years, 239 days ago] |
The whole money thing, particularly based on members could give a poss of abuse for clans that got few members, they could switch gain energy, pay switch to not able to gain energy and so on. |
2011-04-03 19:18:45
[13 years, 239 days ago] |
With a high lvl gaining the money for it. |
2011-04-03 19:21:35
[13 years, 239 days ago] |
>could give a poss of abuse for clans that got few members |
2011-04-03 19:22:51
[13 years, 239 days ago] |
Good job on answering your own thing :P |
2011-04-03 19:25:02
[13 years, 239 days ago] |
I enjoy having arguments with myself, specially in public. I just felt like defusing that particular suggestion, in case someone else might bring it up. |
2011-04-04 00:52:15
[13 years, 239 days ago] |
Big post :P |
2011-04-04 02:06:39
[13 years, 239 days ago] |
1) agree with jans |
2011-04-04 06:37:48
[13 years, 238 days ago] |
6) |
2011-04-04 06:40:31
[13 years, 238 days ago] |
Ofc course it would be a one time thing, but someone funny/with too much time on their hands, could potentially do a stint like this and basically ruin the HoF for everyone. |
Head Moderator 2011-04-04 12:49:06
[13 years, 238 days ago] |
I want to comment on this post Sera, but I need some time to digest it as I'm too tired atm :P |
Boba Fett [65] 2011-04-04 14:28:13
[13 years, 238 days ago] |
1) I support the first idea, with the minimum level being 60 or so. Level 80 just seems a little too high. |
2011-04-04 15:03:17
[13 years, 238 days ago] |
@sera; i didnt explain my suggestion well enough. |
2011-04-04 15:05:00
[13 years, 238 days ago] |
Hm its getting there to what I like.. not quite yet. |
2011-04-04 15:05:24
[13 years, 238 days ago] |
That´s what I thought you meant :P. |
Administrator 2011-04-04 15:29:42
[13 years, 238 days ago] |
The problem seems to stem from energy regen. There's a reason for every weak bot to be attacked every hour. |
2011-04-04 15:35:51
[13 years, 238 days ago] |
If i understood you correctly, someone would need to collect 100 (or whatever amount) energy, before the 20/h regen kicks in? |
2011-04-04 15:38:48
[13 years, 238 days ago] |
Apply the threshold, but only to bots above a certain level. (30? 50?) |
Administrator 2011-04-04 16:16:22
[13 years, 238 days ago] |
Actually, how about making the threshold 1 energy? The idea is to prevent noobs from having their energy being taken every hour, so this prevents this from happening once a person reaches 0 energy. That would then only require 1 win from a high level bot to have their energy regen enabled. |
Warbringer [72] 2011-04-04 16:19:05
[13 years, 238 days ago] |
I'm against this.. i HATE fighting bots with the same build as i do, and i like to win when i fight. I'm ok with making it so you can't gain hourly energy up to level 40 or 50, but it's too much to make it so newbs/idle weak bots don't gain energy ever. |
2011-04-04 18:12:10
[13 years, 238 days ago] |
It would maybe take out too many potential energy targets. The problem lies probably still in the fact that perfect builds are too easily build and the player base is too little to introduce something such drastic. |
2011-04-04 18:41:17
[13 years, 238 days ago] |
Hmmm, it does sound like people will find the perfect builds like Sera is saying pretty quicky and may take some of the fun out of the game - especially at intermediate levels. Not sure that this is easily counterable though... Thinking |
xxBlitzxx [77] 2011-04-05 07:05:36
[13 years, 237 days ago] |
Ender, it's hard enough to gain energy as it is without making the 20 energy per hour apply to everyone in a clan, the level thing would be a better idea than that.. |
2011-04-05 07:14:05
[13 years, 237 days ago] |
Also, clans need to be more 'boobfriendly' |
2011-04-05 07:14:47
[13 years, 237 days ago] |
manboob? |
2011-04-08 06:59:51
[13 years, 234 days ago] |
So having 3 redissed energy gaining bots I figured: |
2011-04-08 08:05:35
[13 years, 234 days ago] |
lol well said |
2011-04-08 08:08:31
[13 years, 234 days ago] |
This whole system is aimed at making perfect builds fight perfect builds. |
Starfyre [121] 2011-04-08 08:12:11
[13 years, 234 days ago] |
That isn't really happening though. It's far easier just to log on every hour and fight the weak bots, and because the bots are at lower levels (50-75ish) fighting someone with a high ratio just isn't worth it since you level past a bunch of easy targets. |
2011-04-08 08:14:50
[13 years, 234 days ago] |
Like i said. |
Starfyre [121] 2011-04-08 08:16:32
[13 years, 234 days ago] |
I have several bots over 30k energy that haven't fought any decent bots... |
2011-04-08 08:20:40
[13 years, 234 days ago] |
Well up here in the 100s, I'm fighting anyone who's in a clan as there's only 10 targets, just because all the weak bots have no energy left, I'm forced to fight all the perfect builds. |
bluei [69] <Zero>
2011-04-08 08:33:08
[13 years, 234 days ago] |
I don't think it's ever going to be possible for 'real' PvP to succeed unless there are extra incentives. Like Starfyre mentioned, attacking strong bots with good ratios isn't a great strategy in gathering energy due to the faster levelling, as well as longer fights (=slower gain) and the losing factor. |
Zefix [77] 2011-04-08 08:49:25
[13 years, 234 days ago] |
Okay lets take this bot for example. |
2011-04-08 08:58:28
[13 years, 234 days ago] |
I tend to still fight bots with perfect builds like this, I even did it often with my non perfect level 86 bot. Don't know what the problem is |
2011-04-08 20:32:00
[13 years, 234 days ago] |
This is my viewpoint. You might have different viewpoints but if you do, it helps to have some facts. Like you said something and I offered something in return, hard cold facts. For example: |
2011-04-08 20:34:57
[13 years, 234 days ago] |
Several typos. Not much a fan of proofreading non university stuff, besides that I finished that already a year ago. Sorry =) |
Administrator 2011-04-08 21:32:30
[13 years, 234 days ago] |
Thanks for your thoughts, Sera. And I appreciate that it's free of the bickering/whiny tone that occasionally creeps into these types of posts, so others should look at this as an example on how to be objective! |
2011-04-08 21:41:18
[13 years, 234 days ago] |
>>>>For point 2, I don't mean diplomacy in the same sense as in bots2, but rather just the general idea of having to talk to and negotiate with other players in order to get further in the game. Just something besides clicking a link over and over. |
2011-04-08 21:42:24
[13 years, 234 days ago] |
I meant that in a sense I want bonus xp back, it was always so little but it always seemed to cheer me on. |
Administrator 2011-04-08 22:06:44
[13 years, 234 days ago] |
I don't mean diplomacy as in the sense of bots2 diplomacy. I meant diplomacy as in its dictionary definition: |
bluei [69] <Zero>
2011-04-08 22:11:55
[13 years, 234 days ago] |
I'm really in favour of point 1. I think there's great potential for the current battle system to be revamped, whether that be buffing dex/balance bots, adding rare items or whatever. I agree that there needs to be more difficulty to making a 'perfect' bot, and whatever changes that entails is likelly to make the game a lot more fun. Above all, newer features = more excitement = more players. Even if it doesn't specifically help out newer players I think it's a step in the right direction. |
2011-04-09 05:54:48
[13 years, 233 days ago] |
Thanks Ender, I am glad you don't see my post as an old player whining about how this whole new system sucks and want the old system back. I indeed intended not to do such, but to show what I think is happening/know is happening from how I play it. |