but it's not...
bugs
<OP Bots4>
2019-10-09 14:35:42
[4 years, 211 days ago] |
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2019-10-09 14:38:21
[4 years, 211 days ago] |
it will be battling then |
2019-10-09 15:47:34
[4 years, 211 days ago] |
it its vs whores that take less than 1 second its from enders bug fix from the exploit i pointed out to him awhile back |
<OP Bots4>
2019-10-09 15:50:46
[4 years, 211 days ago] |
yeah, thats right it happens against one hitter quitters. Not sure what you mean though, what did he fix? |
2019-10-09 15:51:31
[4 years, 211 days ago] |
i figured out you could scatter dump 1 bot with 5 bots so he set minimum fight length to 1s insead of .8 i think to make it unusable |
Administrator 2019-10-10 03:58:28
[4 years, 210 days ago] |
(Administrivia: I moved this to the Bugs subforum.)
Hmm, which change are you referring to? The Minimum battle time is now 1 second change? I might be missing something, but how would that change have introduced this bug? This is actually the first time I'm hearing of potential unintended consequences of that change. |
2019-10-10 05:31:20
[4 years, 210 days ago] |
1 hit dumpers with speed buff or as I’ve seen it anything with hastened adventure will trigger target is currently fighting if you hit fight again too fast. It’s not too common but annoying in certain situations |
<OP Bots4>
2019-10-10 07:13:57
[4 years, 210 days ago] |
Definitely annoying. You're right, it was happening when I got the first hit so, it appears that if someone comes across a one hitter quicker and they happen to have more int or lack there of to encourage a first hit they may just like I did yesterday encounter that problem. |
<OP Bots4>
2019-10-10 07:20:51
[4 years, 210 days ago] |
Also i was using the speed3 buff |
2019-10-10 08:09:57
[4 years, 210 days ago] |
it happens with the hastened adventure buff for me. |
<OP Bots4>
2019-10-10 09:52:11
[4 years, 210 days ago] |
yeah starting to get really really annoying. it keep happening to me like every 10 clicks. |
<OP Bots4>
2019-10-10 09:53:19
[4 years, 210 days ago] |
yeah no longer scoring till issue is resolved. |
Administrator 2019-10-12 01:00:39
[4 years, 208 days ago] |
Huh, interesting - odd that I hadn't heard of this until now despite the problem evidently having been introduced ~half a year ago. In any case though, I'll take a look at this and see if I can figure out a way to fix it (the game tracks everything at "second" granularity, which I suspect is the problem - and if that's the case, the fix could be a little complicated). To set expectations though, it might unfortunately take some time though because I don't currently have my desktop setup (that's where I do more involved development work because it's where I have a local game environment I can test changes out on). |