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Forum > Suggestions > Clan heists
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Ender [1]
Administrator
2011-08-10 16:38:37 🔗
[13 years, 139 days ago]

Completely new idea I had while running today to help spark some competition in the clan race:

Each day, a tally is kept of how much energy is transferred between clans. You can imagine a table with an entry for each clan, showing the net change between those clans:

  A  B  C  D
A    6  3 -4
B      -1  2
C         -7
D

So for clan A, A took 6 energy from B, A took 3 energy from C, and D took 4 energy from A.

Here's the fun part. At the end of the day, you build a new chart and rank the clan pairs by energy transfer:

D-C  7
A-B  6
D-A  4
A-C  3
B-D  2
C-B  1

This now means that clan D has pulled off a "heist" on clan C and gets an energy bonus. Here's what I had in mind: For however much the heist was for (7 in this case), that much more energy gets taken from the heisted clan. So in addition to the 7 energy clan D took from clan C, D now receives an additional 7 energy from clan C. This could come evenly from all bots in C (each bot gives a little more if one doesn't have enough) as long as the clan collectively has enough.

Also, heists would only be possible between clans "in the green" (clans with an amount of energy greater than their regen amount). This is because heists are meant to encourage fighting between real clans and real clans will be in green.

I like this idea for a lot of reasons:

  • It's something else to do. It's a daily mini-race between clans. There could be a leaderboard showing the day's standings so people know if their clan is close to pulling one off.
  • It encourages attacking "real" players in "real" clans. I know this is an issue of some debate and I will be working hard to make the game more diverse and make it so that this is not the simple matter of every "real" bot having the de facto build for a certain level.
  • It gives clans a way to pull down a clan that's off to a big lead. As it stands, the clan that's winning after the first week is the one that's winning at the end of the month (with rare exception). Things get stale/quiet by the end of the month. The energy system is nice to begin with because when you attack someone, you both gain energy yourself as well as take energy away from someone else. This means it's already possible to "take a clan down", but we're not really seeing much of that. With heists, this effect is doubled so it becomes even more lucrative to attack a top clan.

And for those worried about the issue of leveling up too fast from fighting real bots with high ratios, see here: /4/2126.

Maybe there could even be a 10% energy bonus at the end of the month for the clan that pulls off the most heists that month or something. I'm open to ideas. Don't get hung up on the details like how many heists per day there should be or what the exact bonus for pulling off a heist should be. We can iron those little things out later.

What do you guys think of the main idea?


 
jack dingus [105]
2011-08-10 16:40:20 🔗
[13 years, 139 days ago]

2nd


 
Agile Azrael [142]
2011-08-10 16:41:12 🔗
[13 years, 139 days ago]

Was this before or after the stalker?


 
ActiveX [110]
Head Moderator
2011-08-10 16:41:21 🔗
[13 years, 139 days ago]

I need to digest this a little more. But my initial thought is yep it seems like a goer :)


 
Vector [120]
2011-08-10 16:46:33 🔗
[13 years, 139 days ago]

Really good idea to get the top guys fighting among one another.


 
Kenorb [107]
2011-08-10 16:50:20 🔗
[13 years, 139 days ago]

Anything that encourages fighting real bots and not picking on weaklings or bots that aren't part of the clan race, I'm all for.


 
SecondToNone [67]
2011-08-10 17:44:03 🔗
[13 years, 139 days ago]

I burst in tears after reading this thread, I thought it will never happen


 
Mainor II [130]
2011-08-10 17:52:36 🔗
[13 years, 139 days ago]

good ideas, keep them coming. I also second everything that forces a clan to work together, instead of only individual players that score energy


 
faceface [141]
2011-08-10 19:38:57 🔗
[13 years, 139 days ago]

+1 for teamwork.


 
DarkNinjaMaster [71]
2011-08-10 22:32:08 🔗
[13 years, 139 days ago]

It encourages attacking "real" players in "real" clans. I know this is an issue of some debate and I will be working hard to make the game more diverse and make it so that this is not the simple matter of every "real" bot having the de facto build for a certain level.

Yes, +1, like, retweet, subscribe to the RSS.

As the biggest fan of Real Wars ever this idea has major appeal to me. Also it really sounds like it would increase the FUN of clan v clan battles!


 
Nosferatu [70]
2011-08-10 22:56:17 🔗
[13 years, 139 days ago]

^Very much agreed. I think it would even further my reason to build good bots. :)


 
Alan [120]
2011-08-11 00:16:30 🔗
[13 years, 139 days ago]

So, clans would be ranked by this "gained" energy all the time?


 
Sera [107]
2011-08-11 00:17:47 🔗
[13 years, 139 days ago]

No I think its an in addition to the current system.


 
DarkNinjaMaster [71]
2011-08-11 00:49:35 🔗
[13 years, 139 days ago]

For however much the heist was for (7 in this case), that much more energy gets taken from the heisted clan. So in addition to the 7 energy clan D took from clan C, D now receives an additional 7 energy from clan C.


 
Myriad [159]
2011-08-11 06:27:07 🔗
[13 years, 139 days ago]

I like the general idea, however I think the clans that are able to be heisted should be restricted to the top 10 clans or so. It would otherwise be difficult to perform a heist on one of the top clans, as they would probably fight back if they were raided for energy by another clan. That's in comparison to, say, a clan just starting to break into the top 20 that has a positive energy gain, but limited abilities to fight back if one of the top clans decided to perform a heist on them.

We want to encourage the top clans fighting each other rather than dominating up and coming clans, so this may prove useful in that regard. A higher bonus for heisting a higher ranked clan might help in this way as well.


 
Sera [107]
2011-08-11 06:30:23 🔗
[13 years, 139 days ago]

Time to lube up lads!


 
DarkNinjaMaster [31]
2011-10-25 20:01:53 🔗
[13 years, 63 days ago]

A new table has been added to the clan rankings page showcasing the day's top energy heists.

Is this this or what is this?


 
Ender [1]
Administrator
2011-10-26 00:25:15 🔗
[13 years, 63 days ago]

It's certainly a step in that direction.


 
Draoi [137]
2011-10-26 16:55:38 🔗
[13 years, 62 days ago]

queue dramatic music


 
ActiveX [155]
Head Moderator
2011-10-26 16:57:28 🔗
[13 years, 62 days ago]

*cue


 
Draoi [137]
2011-10-26 17:07:09 🔗
[13 years, 62 days ago]

We aren't playing it yet, it is in line to be played soon.


 
Jans [85]
2011-10-26 17:09:27 🔗
[13 years, 62 days ago]

Nice save.


 
Draoi [137]
2011-10-26 17:11:40 🔗
[13 years, 62 days ago]

Obviously since I have a better grasp on my language than you non-native speakers I would never make a mistake and always be completely correct.


 
ActiveX [155]
Head Moderator
2011-10-26 17:13:07 🔗
[13 years, 62 days ago]

/me pats easy on the head

yes dear :)


 
Draoi [137]
2011-10-26 17:15:29 🔗
[13 years, 62 days ago]

Anyone else feel like it is my job now to play the stereotypical, egotistical american?


 
Jans [85]
2011-10-26 17:17:37 🔗
[13 years, 62 days ago]

You mean you aren't already?


 
ActiveX [155]
Head Moderator
2011-10-26 17:18:40 🔗
[13 years, 62 days ago]

ye, that comment confused me too :P


 
Nosferatu [1]
2011-10-26 17:18:49 🔗
[13 years, 62 days ago]

Or you're just a typical American and will never admit you are wrong. We all have that superiority complex. We're the best nation so it's warranted.


 
CwG [75]
2011-10-26 17:47:26 🔗
[13 years, 62 days ago]

we are the best. therefore we have that right. and im a texan. therefore my complex is even more severe.


 
DarkNinjaMaster [31]
2011-10-26 19:10:58 🔗
[13 years, 62 days ago]

*derails topic further*


 
Draoi [137]
2011-10-27 15:45:32 🔗
[13 years, 61 days ago]

facepalm


 
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