tl;dr: I took a short break. The game isn't going anywhere. I'll be a little less active on the forums going forward, in the hopes that this frees up development time/energy to make the game more awesome instead of just talking about doing that.
Hey all,
As some of you probably noticed, I've been absent for a few weeks. In addition to wanting to make a cheesy reference to a book in the Ender's Game series (ha), I felt like I should provide a bit more background about what's been on my mind and what you can expect in the future from me.
Over the past year or so, I've began to see bots4 less as a recreational activity and more as an obligation. This game has always been something I've done for fun (the extra income from donations has always been a greatly appreciated perk, but it’s ultimately a very small portion of my total income), so that has made it a struggle to want to login everyday and engage with the community. I don't think there’s anything to gain from hashing out the specifics, so I'll just say that what I felt in the few weeks leading up to my disappearance was a general but very persistent feeling of frustration.
This wasn't triggered by anything in particular. I think it was more of a "straw that broke the camel's back" sort of situation. I wasn't dealing with anything new - players have always complained about things like low frequency of updates, unfair forum moderation, game balance, and so on. Having been running this game since 2010 now (time flies!), I've grown pretty used to all that and very much get that it comes with the territory as the admin - gamers are opinionated mofos, myself included. It’s my job as admin to sort through all that and pull out the important bits, even if I sometimes don’t like the form the feedback comes in.
So where do I go from here? My old approach clearly wasn't working out and as I grow older, I've become much more defensive about how I spend my very limited time. Doing something that makes me unhappy and that I don't get much out of...well, there's not much point to that. It’s clear that something needs to change - only time will tell what I really do, but in short, my plan is to reduce my frequency of engagement on the forums going forward. Before it sounds like I'm just checking out and officially putting the game in maintenance mode though, hear me out.
I've never wanted this game to be about me, the person. I hate that I even have to make this post (hence my posting it to misc instead of as a more visible announcement - the players that care about community developments will see this, but players that just want to play the game and don't care about random personal drama don't have to read it). I like to work in the background and actually do stuff, not talk in front of a group about what I plan to do. I think most players don't give a hoot whether I've logged on in the past day, week, or even month. And nor should they - at the end of the day, what I assume really matters to the majority of players is the quality of the game and how fun it is. Who built the game is nothing more than a piece of trivia. I think a vocal and curious minority may comment on my whereabouts and that's fine, but I owe it to myself and the silent majority to stop tricking myself into thinking that I'm providing value with daily forum rounds and getting into in-depth discussions with players about my vision/plans for the game.
Going forward, I'm going to be making two concrete changes in how I operate the game:
First, I'm going to login less frequently. I'm thinking weekly or every other week instead of daily, but I’ll figure out a schedule that works for me with time. I don't think my daily presence provides much concrete value to players, while risking that I get too emotionally involved again with day-to-day stuff, which only hampers game development.
Second change is that I'm going to discuss ideas and changes less ahead of time with the community. I've often gotten great feedback from players about things I hadn't considered, so this one is a little harder to swallow, but the feedback has often come at a high cost - it’s usually difficult to pry out, taking many rounds of discussion and clarification, frequently with less-thought-out (or self-serving) ideas being offered by some players too. My rationale for this change is that it will allow me to iterate faster by operating more independently and not being shackled by seeking approval from players (a tall order even for the most mature of gaming communities). Any changes that really don't sit well with players can always be corrected; nothing is permanent. I think we can all agree though that most people will prefer (a) active development with some duds or missteps along the way to (b) active discussion of ideas without much movement on actual development. This is more how this game was run in the early days anyway.
Finally, I want to make it very clear that I have zero intention of shutting this game down, just in case anyone was thinking that. Much of the game was architected to be automated, so it requires very little recurring maintenance. Operating costs are very low and I'm happy to continue footing the bill indefinitely - bots2 and bots4 will always have a special place in my heart. It’s just time to try something a little new. I hope you all understand.
Your sometimes whiny creator and admin,
Ender
P.S. Note that I haven't yet read anything to do with bots4 (forum posts, bmails, IRC, FB stuff, etc.) since I've been gone. I'll definitely read all messages eventually and get back to people, but I wanted to first share all my honest thoughts without being influenced by whatever reaction (or lack thereof) there has been to my hiatus. My next step is probably going to be a medium-size non-controversial update that a lot of people will like - a win for everyone! Hopefully I can deliver this sometime in April, so stay tuned - I'll be back then to catch up on everything.